如果我发送纯文本没有问题。一切都好。 但是,如果我尝试从C#客户端发送一个映像,服务器会收到正确的字节数,但是当我将缓冲区保存到文件(二进制模式 - wb)时,它总是有4个字节。
我通过C#客户端使用函数File.ReadAllBytes()
发送它。
我的保存代码似乎是
FILE * pFile;
char *buf = ReceiveMessage(s);
pFile = fopen (fileName , "wb");
fwrite(buf, sizeof(buf[0]), sizeof(buf)/sizeof(buf[0]), pFile);
fclose (pFile);
free(buf);
我的接收功能看起来像
static unsigned char *ReceiveMessage(int s)
{
int prefix;
recv(s, &prefix, 4, 0);
int len = prefix;
char *buffer= (char*)malloc(len + 1);
int received = 0, totalReceived = 0;
buffer[len] = '\0';
while (totalReceived < len)
{
if (len - totalReceived > BUFFER_SIZE)
{
received = recv(s, buffer + totalReceived, BUFFER_SIZE, 0);
}
else
{
received = recv(s, buffer + totalReceived, len - totalReceived, 0);
}
totalReceived += received;
}
return buffer;
}
答案 0 :(得分:1)
初学者错误地使用sizeof(buf)
。它不返回缓冲区中的字节数,而是返回指针的大小(如果运行32位或64位平台,则为4或8)。
您需要更改ReceiveMessage
功能以“返回”接收数据的大小。
答案 1 :(得分:1)
您的C代码需要从ReceiveMessage()函数传回len
。
char *buf = ReceiveMessage(s); // buf is a char*
... sizeof(buff) // sizeof(char*) is 4 or 8
所以你需要像
这样的东西 static unsigned char *ReceiveMessage(int s, int* lenOut)
{
...
*lenOut = totalReceived ;
}
答案 2 :(得分:1)
您不会通过sizeof
获得数组大小。改为即:
int len = 0;
char *buf;
buf = ReceiveMessage(s, &len);
/* then use len to calculate write length */
static unsigned char *ReceiveMessage(int s, int *len)
/* or return len and pass ptr to buf */
{
...
}