我搜索了很多,但没有找到解决问题的方法。当我创建多个视图并尝试将它们添加到LinearLayout时,只显示第一个视图(蛋糕)。
这是我创建和添加视图的地方。
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
LinearLayout linearLayout = (LinearLayout) findViewById(R.id.image_View);
PlayAreaView cake = new PlayAreaView(SecondTestActivity.this, R.drawable.cake);
views.add(cake);
PlayAreaView bomb = new PlayAreaView(SecondTestActivity.this, R.drawable.bomb);
views.add(bomb);
PlayAreaView crown = new PlayAreaView(SecondTestActivity.this, R.drawable.crown);
views.add(crown);
PlayAreaView scissors = new PlayAreaView(SecondTestActivity.this, R.drawable.cut);
views.add(scissors);
PlayAreaView trash = new PlayAreaView(SecondTestActivity.this, R.drawable.bin_closed);
views.add(trash);
PlayAreaView key = new PlayAreaView(SecondTestActivity.this, R.drawable.bullet_key);
views.add(key);
LayoutParams params
= new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT);
for(View v : views){
Log.v("created", "view created");
v.setLayoutParams(params);
linearLayout.addView(v);
}
}
这是我的main.xml
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/main_View"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<LinearLayout
android:id="@+id/image_View"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal" >
</LinearLayout>
</FrameLayout>
我可以创建一个视图并且没问题,但是我无法在LinearLayout中添加多个视图。这是为什么?
答案 0 :(得分:0)
如果你看here,那么另一个人的问题基本相同。然而,他们没有宣布他们的布局方向,因此默认为水平。在您的布局中,您已明确声明水平。这是否打算(例如让项目并排显示)?如果没有,请将方向更改为垂直方向,您应该很好。
如果你需要它们并排显示,那么我不确定如何做到这一点,但我猜你需要将每个视图声明为放在它前面的视图旁边(例如使用'alignToRightOf'这样的东西。再一次,这只是一个黑暗中的刺,但它可能让你走上正确的道路。
希望这有帮助。
答案 1 :(得分:0)
我找到了问题的答案。我没有完全理解Activity如何处理视图。为了绘制多个单独的视图,我必须遍历我添加到数组的每个视图,并在自定义视图中调用重写的draw方法。在我理解了这一点后,我能够创建多个视图并在每个视图上添加单独的拖动功能。这是代码。
public class ThirdTestActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
LinearLayout layout = (LinearLayout) findViewById(R.id.main_View);
layout.addView(new MyCircles(this));
}
private class MyCircles extends View{
private Context myContext;
private ArrayList<MyCircle> circles = new ArrayList<MyCircle>();
private int size = 10;
public MyCircles(Context context) {
super(context);
myContext = context;
addCircles();
}
private void addCircles(){
for (int i = 0; i < size; i++){
circles.add(new MyCircle(myContext, R.drawable.skullcrossbones, i * 40, 50));
}
}
@Override
protected void onDraw(Canvas canvas){
for (View v : circles){
v.draw(canvas);
}
}
@Override
public boolean onTouchEvent(MotionEvent event)
{
int mouseX = (int)event.getX();
int mouseY = (int)event.getY();
MyCircle image = null;
for(MyCircle images : circles){
//Log.v("image checked X: " + images.imageX + ", Y: " + images.imageY, "checked");
// Is the event inside of this view?
if(images.getImageRect().contains((int)event.getX(), (int)event.getY()))
{
image = images;
}
}
if (image != null){
if(event.getAction() == MotionEvent.ACTION_DOWN)
{
Log.v("touched down", "touched down at X: " + mouseX + ", Y: " + mouseY);
image.dragDistance = new Point(mouseX, mouseY);
bringToFront();
isSelected();
return true;
}
else if(event.getAction() == MotionEvent.ACTION_MOVE)
{
Log.v("move", "moving to X: " + mouseX + ", Y: " + mouseY);
image.dragDistance.set(mouseX, mouseY);
invalidate();
return true;
}
}
return super.onTouchEvent(event);
}
}
private class MyCircle extends View{
private int imageId;
private Drawable image;
private Context myContext;
private int size = 48;
private int imageOffset = size/2;
private int imageX;
private int imageY;
private Point dragDistance;
public MyCircle(Context context, int id, int x, int y) {
super(context);
myContext = context;
imageId = id;
imageX = x;
imageY = y;
dragDistance = new Point(imageX + imageOffset, imageY + imageOffset);
}
public Rect getImageRect(){
return image.getBounds();
}
@Override
public void draw(Canvas canvas) {
//Log.v("draw","drawn");
super.onDraw(canvas);
image = myContext.getResources().getDrawable(imageId);
imageX = (dragDistance.x - imageOffset);
imageY = (dragDistance.y - imageOffset);
image.setBounds(imageX, imageY, imageX + size, imageY + size);
image.draw(canvas);
}
}
}
这是为Android 2.1 API 7编写的