我正在尝试SurfaceView
的示例。我从SurfaceView
继承了我的课程并使用如下:
public class MySurfaceView extends SurfaceView implements SurfaceHolder.Callback {
Context context;
MySurfaceViewThread mThread;
SurfaceHolder holder;
Paint paint;
int x = 20, y = 20, r = 10;
public void init() {
holder = getHolder();
holder.addCallback(this);
mThread = new MySurfaceViewThread(getHolder(), this);
paint = new Paint();
paint.setStyle(Style.STROKE);
paint.setStrokeCap(Cap.ROUND);
paint.setStrokeWidth(1);
paint.setColor(Color.rgb(255, 255, 255));
}
public MySurfaceView(Context context) {
super(context);
// TODO Auto-generated constructor stub
this.context = context;
init();
}
public MySurfaceView(Context context, AttributeSet attr) {
super(context,attr);
this.context = context;
init();
}
public MySurfaceView(Context context, AttributeSet attr, int defStyle) {
super(context, attr, defStyle);
this.context = context;
init();
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// TODO Auto-generated method stub
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
// TODO Auto-generated method stub
mThread.isRunning = false;
while (true) {
try {
mThread.join();
break;
} catch (Exception e) {
e.printStackTrace();
}
}
}
@Override
public void onDraw(Canvas canvas) {
// super.onDraw(canvas);
// canvas.drawColor(0, Mode.CLEAR);
x += 2;
y += 2;
r += 3;
canvas.drawColor(Color.rgb(x%255, y%255, (x+y)%255));
canvas.drawCircle(x, y, r, paint);
canvas.drawText("x:"+x, 100, 100, paint);
Log.d("onDraw","onDraw()"+"x:"+x + ",y:"+y+",r:"+r);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
// TODO Auto-generated method stub
Log.d("surfaceCreated", "surfaceCreated()");
mThread.isRunning = true;
mThread.start();
}
}
我正在从Canvas
更新我的Thread
,即:
public class MySurfaceViewThread extends Thread {
SurfaceHolder holder;
MySurfaceView surfaceView;
boolean isRunning = false;
public MySurfaceViewThread(SurfaceHolder holder, MySurfaceView surfaceView) {
Log.d("thread","thread constructor");
this.holder = holder;
this.surfaceView = surfaceView;
}
@Override
public void run() {
Log.d("run","run()");
while(isRunning) {
Canvas canvas = null;
try {
canvas = holder.lockCanvas();
synchronized(holder) {
surfaceView.onDraw(canvas);
}
sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
finally {
holder.unlockCanvasAndPost(canvas);
Log.d("canvas status", "canvas unlocaked...");
}
}
}
}
当应用程序启动并调用其onDraw()
时,它也会绘制圆圈和文本,但在进一步调用onDraw()
时,它什么都没有。首次更新后,屏幕上没有任何变化。知道我哪里出错吗?我是新手,也是学习慢的人。
答案 0 :(得分:0)
我得到了答案。这很奇怪。我不知道为什么会这样。 我评论了我的活动中的以下一行并运行。
surfaceView.setBackgroundColor(Color.rgb(0, 255, 0));
活动代码是:
public class SurfaceViewTutorialActivity extends Activity {
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
MySurfaceView surfaceView = new MySurfaceView(this);
// surfaceView.setBackgroundColor(Color.rgb(0, 255, 0));
surfaceView.setBitmap(BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher));
setContentView(surfaceView);
}
}
如果有人知道这一点,请指引我走向正确的方向。