CATextLayer + NSAttributtedString + CTParagraphStyleRef

时间:2012-04-09 09:15:30

标签: objective-c ios core-animation core-text catextlayer

我想要一些带有自定义行间距的文字,所以我用CTParagraphStyleAttributte写了一个属性字符串并将其传递给我的CATextLayer

UIFont *font = [UIFont systemFontOfSize:20];
CTFontRef ctFont = CTFontCreateWithName((CFStringRef)font.fontName,
                                        font.pointSize, NULL);
CGColorRef cgColor = [UIColor whiteColor].CGColor;
CGFloat leading = 25.0;
CTTextAlignment alignment = kCTRightTextAlignment; // just for test purposes
const CTParagraphStyleSetting styleSettings[] = {
    {kCTParagraphStyleSpecifierLineSpacingAdjustment, sizeof(CGFloat), &leading},
    {kCTParagraphStyleSpecifierAlignment, sizeof(CTTextAlignment), &alignment}
};
CTParagraphStyleRef paragraphStyle = CTParagraphStyleCreate(styleSettings, 2));
NSDictionary *attributes = [NSDictionary dictionaryWithObjectsAndKeys:
                            (id)ctFont, (id)kCTFontAttributeName,
                            (id)cgColor, (id)kCTForegroundColorAttributeName,
                            (id)paragraphStyle, (id)kCTParagraphStyleAttributeName,
                            nil];
CFRelease(ctFont);
CFRelease(paragraphStyle);

NSMutableAttributedString *attrStr = [[NSMutableAttributedString alloc] 
                                                 initWithString:string
                                                     attributes:attributes];
_textLayer.string = attrStr;
[attrStr release];

但线高不变。我想我在这里错过了一些东西,但我不知道是什么。

我尝试使用kCTParagraphStyleSpecifierLineSpacingAdjustmentkCTParagraphStyleSpecifierLineSpacing,但其中任何一个似乎都不起作用(?)。我还尝试使用kCTParagraphStyleSpecifierAlignment设置对齐(我知道CATextLayer有一个属性),只是为了测试kCTParagraphStyleAttributeName确实有效,但事实并非如此。

我注意到即使我传递了一些疯狂的值(例如:CTParagraphStyleCreate(styleSettings, -555);),这也让我问自己:CATextLayer是否支持段落属性?如果是的话,我在这里错过了什么?

1 个答案:

答案 0 :(得分:3)

我尝试了你的代码,将NSAttributedString放在CATextLayer中,它忽略了格式化,如你所说。

然后我尝试使用drawRect将完全相同的属性字符串绘制到UIView CTFrameDraw方法,并且它遵循所有格式。我只能假设CATextLayer忽略了它的大部分格式。 CATextLayer Class Reference有许多关于它为了效率而做了什么的警告。

如果你真的需要绘制到CALayer而不是UIView,你可以创建自己的CALayer子类或委托并在那里进行绘图。

- (void)drawRect:(CGRect)rect
{
    //
    // Build attrStr as before.
    //

    CGContextRef ctx = UIGraphicsGetCurrentContext();
    CGRect bounds = [self bounds];

    // Text ends up drawn inverted, so we have to reverse it.
    CGContextSetTextMatrix(ctx, CGAffineTransformIdentity);
    CGContextTranslateCTM( ctx, bounds.origin.x, bounds.origin.y+bounds.size.height );
    CGContextScaleCTM( ctx, 1, -1 );

    // Build a rectangle for drawing in.
    CGMutablePathRef path = CGPathCreateMutable();
    CGPathAddRect(path, NULL, bounds);

    // Create the frame and draw it into the graphics context
    CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString((__bridge CFAttributedStringRef) attrStr);
    CTFrameRef frame = CTFramesetterCreateFrame(framesetter, CFRangeMake(0, 0), path, NULL);
    CFRelease(framesetter);
    CFRelease(path);

    // Finally do the drawing.
    CTFrameDraw(frame, ctx);
    CFRelease(frame);          
}