uiimageview的移动,缩放和旋转类

时间:2009-06-16 04:50:19

标签: iphone class uiimageview rotation scale

我正在创建一个UIImageView子类来检测触摸,并根据触摸移动,旋转和缩放图像。但是,我真的觉得我在这里重新发明轮子,这让我疯狂。这不应该存在吗?

有没有人有任何示例或链接到已经这样做的类?或者,如果你有一个你写过的课程,那也是有帮助的。

提前多多感谢。

2 个答案:

答案 0 :(得分:8)

我明白了......我回答了自己的问题。

希望这对某人有用。

对于任何感兴趣的人,这里是UIImageView子类的实现,您可以使用它来移动,缩放和旋转图像。它对我来说非常好用。

    - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {

     if( [touches count] == 1 ) {

float difx = [[touches anyObject] locationInView:self].x - [[touches anyObject] previousLocationInView:self].x;

float dify = [[touches anyObject] locationInView:self].y - [[touches anyObject] previousLocationInView:self].y;



          CGAffineTransform newTransform1 = CGAffineTransformTranslate(self.transform, difx, dify);

          self.transform = newTransform1;

     } else     if( [touches count] == 2 ) {

int prevmidx = ([[[touches allObjects] objectAtIndex:0] previousLocationInView:self].x + [[[touches allObjects] objectAtIndex:1] previousLocationInView:self].x) / 2;

int prevmidy = ([[[touches allObjects] objectAtIndex:0] previousLocationInView:self].y + [[[touches allObjects] objectAtIndex:1] previousLocationInView:self].y) / 2;

int curmidx = ([[[touches allObjects] objectAtIndex:0] locationInView:self].x + [[[touches allObjects] objectAtIndex:1] locationInView:self].x) / 2;

int curmidy = ([[[touches allObjects] objectAtIndex:0] locationInView:self].y + [[[touches allObjects] objectAtIndex:1] locationInView:self].y) / 2;

          int difx = curmidx - prevmidx;

          int dify = curmidy - prevmidy;



CGPoint prevPoint1 = [[[touches allObjects] objectAtIndex:0] previousLocationInView:self];

CGPoint prevPoint2 = [[[touches allObjects] objectAtIndex:1] previousLocationInView:self];

CGPoint curPoint1 = [[[touches allObjects] objectAtIndex:0] locationInView:self];

CGPoint curPoint2 = [[[touches allObjects] objectAtIndex:1] locationInView:self];

          float prevDistance = [self distanceBetweenPoint1:prevPoint1 andPoint2:prevPoint2];

          float newDistance = [self distanceBetweenPoint1:curPoint1 andPoint2:curPoint2];

          float sizeDifference = (newDistance / prevDistance);



          CGAffineTransform newTransform1 = CGAffineTransformTranslate(self.transform, difx, dify);

          self.transform = newTransform1;



          CGAffineTransform newTransform2 = CGAffineTransformScale(self.transform, sizeDifference, sizeDifference);

          self.transform = newTransform2;





          float prevAngle = [self angleBetweenPoint1:prevPoint1 andPoint2:prevPoint2];

          float curAngle = [self angleBetweenPoint1:curPoint1 andPoint2:curPoint2];

          float angleDifference = curAngle - prevAngle;



          CGAffineTransform newTransform3 = CGAffineTransformRotate(self.transform, angleDifference);

          self.transform = newTransform3;

     }

}



- (NSInteger)distanceBetweenPoint1:(CGPoint)point1 andPoint2:(CGPoint)point2 {

     CGFloat deltaX = fabsf(point1.x - point2.x);

     CGFloat deltaY = fabsf(point1.y - point2.y);

     CGFloat distance = sqrt((deltaY*deltaY)+(deltaX*deltaX));

     return distance;

}



- (CGFloat)angleBetweenPoint1:(CGPoint)point1 andPoint2:(CGPoint)point2

{ 

     CGFloat deltaY = point1.y - point2.y;

     CGFloat deltaX = point1.x - point2.x;

     CGFloat angle = atan2(deltaY, deltaX);

     return angle;

}  

答案 1 :(得分:2)

你也可以从iphone dev cookbook(oreilly)看Erica Sadun的例子。第8章是关于手势和触摸的。

http://github.com/erica/iphone-3.0-cookbook-/tree/master/C08-Gestures/14-Resize%20And%20Rotate/