using System;
using System.Threading;
public delegate void LoadingProgressCallback(double PercentComplete,string ItemName);
public delegate void LoadCompleteCallback(int ItemID, string ItemName);
public static class Program
{
public static void Main(string[] args)
{
LoadTest loadTest = new LoadTest();
loadTest.LoadItems(args);
}
}
public class LoadTest
{
ManualResetEvent resetEvent;
int numThreads = 0;
public LoadTest()
{}
public void LoadItems(string[] Items)
{
numThreads = 0;
resetEvent = new ManualResetEvent(false);
foreach(string item in Items)
{
Console.WriteLine("Adding {0} to ThreadPool",item);
ThreadPool.QueueUserWorkItem
(
delegate
{
Load(item, this.progCall, this.compCall);
}
);
numThreads++;
Thread.Sleep(100);//Remove this line
}
resetEvent.WaitOne();
}
public void progCall(double PercentComplete, string ItemName)
{
Console.WriteLine("{0}: is {1}% Complete [THREAD:{2}]",ItemName,PercentComplete.ToString(),Thread.CurrentThread.ManagedThreadId.ToString());
}
public void compCall(int ItemID, string ItemName)
{
Console.WriteLine("{0}: is Complete",ItemName);
numThreads--;
if(numThreads == 0)
{
resetEvent.Set();
}
}
public void Load(string Item, LoadingProgressCallback progressCallback, LoadCompleteCallback completeCallback)
{
Console.WriteLine("Loading: {0} [THREAD:{1}]",Item,Thread.CurrentThread.ManagedThreadId.ToString());
for(int i = 0; i <= 100; i++)
{
if(progressCallback != null)
{
progressCallback((double)i, Item);
}
Thread.Sleep(100);
}
if(completeCallback != null)
{
completeCallback(0,Item);
}
}
}
如果我从命令行运行这个程序,就像这样......
>TheProgram item1 item2
输出将如下所示。
将第1项添加到ThreadPool
正在加载:item1 [THREAD:3]
item1:是0% 完成[THREAD:3]
将item2添加到ThreadPool
正在加载:item2 [THREAD:4]
item2:0%完成[THREAD:4]
item1:完成1%[THREAD:3]
第2项:完成1%[线程数:4]
item1:完成2%[THREAD:3]
item2:2%完成[THREAD:4]
但是,如果我删除此行。
Thread.Sleep(100);//Remove this line
从LoadItems
方法看,输出如下所示。
将第1项添加到ThreadPool
将item2添加到ThreadPool
正在加载:item2 [THREAD:4]
正在加载:item2 [THREAD:3]
item2:0%完成[THREAD:4]
item2:0%完成[THREAD:3]
第2项:完成1%[线程数:4]
第2项:完成1%[线程数:3]
第2项:完成2%[线程数:3]
item2:2%完成[THREAD:4]
答案 0 :(得分:8)
您正在关闭循环变量,这会给您带来意想不到的结果。试试这个:
foreach(string item in Items)
{
string item2 = item;
Console.WriteLine("Adding {0} to ThreadPool", item2);
ThreadPool.QueueUserWorkItem
(
delegate
{
Load(item2, this.progCall, this.compCall);
}
);
numThreads++;
Thread.Sleep(100);//Remove this line
}
<强>参考强>
答案 1 :(得分:3)
立即想到查看代码的一件事是缺少Interlocked
的使用。
你必须使用it,否则你会看到奇怪的错误和行为。
所以而不是
numThreads++;
使用:
Interlocked.Increment(ref numThreads);