所以我尝试使用以下程序制作异步服务器,当它同步时很简单,我只能通过1连接与服务器通话,因为第二个不允许。我用我的服务器实现创建了一个Server.cs类。对于clinet我使用Microsoft Telnet。
的Program.cs:
static void Main(string[] args)
{
Server myServer = new Server();
myServer.StartListening();
Console.ReadKey();
}
Server.cs
class Server
{
//Delegates
delegate void socketConnection();
socketConnection myConnection;
//Needed for connections
public IPEndPoint serverIPEP { get; set; }
public Socket serverSocket { get; set; }
public int numberOfConnections { get; set; }
public List<Socket> activeConnections;
//Constructors
public Server()
{
serverIPEP = new IPEndPoint(IPAddress.Any, 9080);
serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
numberOfConnections = 10;
activeConnections = new List<Socket>(numberOfConnections);
}
public Server(IPEndPoint serverIPEP)
{
this.serverIPEP = serverIPEP;
serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
numberOfConnections = 10;
activeConnections = new List<Socket>(numberOfConnections);
}
public Server(Socket serverSocket)
{
serverIPEP = new IPEndPoint(IPAddress.Any, 9080);
this.serverSocket = serverSocket;
numberOfConnections = 10;
activeConnections = new List<Socket>(numberOfConnections);
}
public Server(IPEndPoint serverIPEP, Socket serverSocket, int numberOfConnections)
{
this.serverIPEP = serverIPEP;
this.serverSocket = serverSocket;
this.numberOfConnections = numberOfConnections;
activeConnections = new List<Socket>(numberOfConnections);
}
public void StartListening()
{
serverSocket.Bind(serverIPEP);
serverSocket.Listen(numberOfConnections);
Console.WriteLine("Waiting for connections...");
//Here I made a loop with the callback :) I don't think its the cleverest implementation
myConnection = new socketConnection(GetConnections);
IAsyncResult connectionResult = myConnection.BeginInvoke(callBack, this);
//connectionResult.AsyncWaitHandle.WaitOne();
}
private void GetConnections()
{
Socket clientSocket = serverSocket.Accept();
activeConnections.Add(clientSocket);
}
private void callBack(IAsyncResult itfAR)
{
Console.WriteLine("Current thread: " + System.Threading.Thread.CurrentThread.ManagedThreadId);
myConnection.BeginInvoke(callBack, this);
}
问题是,当我连接2个客户端时,它告诉我它们在同一个线程上,我希望它们在分离的线程上。它告诉我:
Waiting for connections...
Current thread: 7
Current thread: 7
不应该有另一个数字,如线程7,然后是第9个线程?或者它是这样发生的,因为我从同一台计算机连接到服务器?
答案 0 :(得分:1)
不应该有另一个数字,如线程7,然后是第9个线程?或者它是这样发生的,因为我从同一台计算机连接到服务器?
Delegate.BeginInvoke从线程池中获取一个线程。您看到相同线程ID的原因是因为该线程处于空闲状态。如果线程忙,那么BeginInvoke将获取一些其他线程。例如:
private void callBack(IAsyncResult itfAR)
{
Console.WriteLine("Current thread: " + System.Threading.Thread.CurrentThread.ManagedThreadId);
myConnection.BeginInvoke(callBack, this);
Thread.Sleep(100000);
}
答案 1 :(得分:0)
在您的代码中有一些不太正确的事情。你永远不会在原始套接字上结束接受,所以我认为,因为你的客户端都来自同一个地址,你只是向原始的listen调用发送一个恒定的数据流(我可能在这个特定的细节上错了,就像我没有真正完整地跟踪你的代码。)
在你的回调中,你希望在获得发送它的任何数据后结束第一个连接,然后产生一个新连接。此外,您希望将StartListening()方法封装在循环中,并在完成连接时设置事件处理程序。
在MSDN站点上有一个非常好的异步套接字侦听器示例。我使用修改后的版本来满足我的目的,但原则是坚实的。