奇怪的重复模板模式多态拷贝(C ++)中的继承

时间:2012-02-23 22:55:40

标签: c++ polymorphism crtp

我正在使用CRTP将克隆方法添加到继承的类中,例如:

class Base 
{
     virtual ~Base() {};
     virtual Base* clone() const = 0;
}; 

template<class Derived> class BaseCopyable : Base
{ 
public:
    virtual Base* clone() const
    {
        return new Derived(static_cast<Derived const&>(*this));
    }
};

class A : public BaseCopyable<A>;
class B : public BaseCopyable<B>;
etc...

但是如果我有一个继承自B的类,例如:

class differentB : public B;

然后clone()不返回类型为differentB的对象,它返回一个B.除了在differentB中编写一个新的clone()方法之外,有没有办法解决这个问题?

感谢阅读!

2 个答案:

答案 0 :(得分:3)

这是我对this question

的回答的修改

您的意图是在层次结构中包含所有派生类 从它们的基类继承可克隆性(多态复制) 你不需要为每个人提供覆盖 clone(),但您尝试使用类模板的CRTP解决方案 BaseCopyable只能以这种方式赋予克隆性 类立即派生自Base,而不是派生类 来自这样的派生类。

我认为不可能传播克隆性 通过赋予“只有一次”的克隆性来任意深层次 最顶尖的具体课程。你必须在每个上明确赋予它 具体的类,但你可以通过他们的基类和 不使用CRTP重复覆盖clone() 将可克隆性从父类传递到子类的模板 层次结构。

显然,符合此法案的CRTP模板将与BaseCopyable不同 通过要求两个模板参数:父类型和子类型。

C ++ 03解决方案如以下程序所示:

#include <iostream>

// As base of D, this makes D inherit B and makes D cloneable to
// a polymorphic pointer to B
template<class B, class D>
struct cloner : virtual B
{
    virtual B *clone() const {
        return new D(dynamic_cast<D const&>(*this));
    }
    virtual ~cloner() {}       
};

struct Base 
{
    virtual ~Base() {
         std::cout << "I was a Base" << std::endl;
    };
    virtual Base* clone() const = 0;
}; 

struct A : cloner<Base,A> // A inherits Base
{
    virtual ~A() {
         std::cout << "I was an A" << std::endl;
    };
};

struct B : cloner<Base,B> // B inherits Base
{
    virtual ~B() {
         std::cout << "I was a B" << std::endl;
    };
};

struct DB : cloner<B,DB> // DB inherits B, Base
{
    virtual ~DB() {
         std::cout << "I was a DB" << std::endl;
    };
};

int main()
{
    Base * pBaseA = new A;
    Base * pBaseB = new B;
    Base * pBaseDB = new DB;
    Base * pBaseCloneOfA = pBaseA->clone();
    Base * pBaseCloneOfB = pBaseB->clone();
    Base *pBaseCloneOfDB = pBaseDB->clone();
    B * pBCloneOfDB = dynamic_cast<B*>(pBaseDB->clone());
    std::cout << "deleting pBaseA" << std::endl; 
    delete pBaseA;
    std::cout << "deleting pBaseB" << std::endl;
    delete pBaseB;
    std::cout << "deleting pBaseDB" << std::endl;
    delete pBaseDB;
    std::cout << "deleting pBaseCloneOfA" << std::endl;
    delete pBaseCloneOfA;
    std::cout << "deleting pBaseCloneOfB" << std::endl; 
    delete pBaseCloneOfB;
    std::cout << "deleting pBaseCloneOfDB" << std::endl;    
    delete pBaseCloneOfDB;
    std::cout << "deleting pBCloneOfDB" << std::endl;   
    delete pBCloneOfDB;
    return 0;
}

输出结果为:

deleting pBaseA
I was an A
I was a Base
deleting pBaseB
I was a B
I was a Base
deleting pBaseDB
I was a DB
I was a B
I was a Base
deleting pBaseCloneOfA
I was an A
I was a Base
deleting pBaseCloneOfB
I was a B
I was a Base
deleting pBaseCloneOfDB
I was a DB
I was a B
I was a Base
deleting pBCloneOfDB
I was a DB
I was a B
I was a Base

如果涉及的所有类都是默认可构造的,B 不必是cloner<B,D>虚拟基础,您可以删除virtual 来自struct cloner : virtual B的关键字。否则,B必须是虚拟基础 以便B的构造函数可以调用D的非默认构造函数, 虽然B不是D的直接基础。

在C ++ 11中,我们有可变参数模板,你可以不用虚拟 通过为cloner<B,D>提供“通用”来完全继承 模板构造函数,它可以通过它转发任意构造函数 从DB的参数。这是一个例子:

#include <iostream>

template<class B, class D>
struct cloner : B
{
    B *clone() const override {
        return new D(dynamic_cast<D const&>(*this));
    }
    ~cloner() override {}
    // "All purpose constructor"
    template<typename... Args>
    explicit cloner(Args... args)
    : B(args...){}  
};

struct Base 
{
    explicit Base(int i)
    : _i(i){}   
    virtual ~Base() {
         std::cout << "I was a Base storing " << _i << std::endl;
    };
    virtual Base* clone() const = 0;
protected:
    int _i;
}; 

struct A : cloner<Base,A>
{
    explicit A(int i)
    : cloner<Base,A>(i){}
    ~A() override {
         std::cout << "I was an A storing " << _i << std::endl;
    };
};

struct B : cloner<Base,B>
{
    explicit B(int i)
    : cloner<Base,B>(i){}
    ~B() override {
         std::cout << "I was a B storing " << _i << std::endl;
    };
};

struct DB : cloner<B,DB>
{
    explicit DB(int i)
    : cloner<B,DB>(i){}
    ~DB() override {
         std::cout << "I was a DB storing " << _i << std::endl;
    };
};

int main()
{
    Base * pBaseA = new A(1);
    Base * pBaseB = new B(2);
    Base * pBaseDB = new DB(3);
    Base * pBaseCloneOfA = pBaseA->clone();
    Base * pBaseCloneOfB = pBaseB->clone();
    Base * pBaseCloneOfDB = pBaseDB->clone();
    B * pBCloneOfDB = dynamic_cast<B*>(pBaseDB->clone());
    std::cout << "deleting pA" << std::endl; 
    delete pBaseA;
    std::cout << "deleting pB" << std::endl;
    delete pBaseB;
    std::cout << "deleting pDB" << std::endl;
    delete pBaseDB;
    std::cout << "deleting pBaseCloneOfA" << std::endl;
    delete pBaseCloneOfA;
    std::cout << "deleting pBaseCloneOfB" << std::endl; 
    delete pBaseCloneOfB;
    std::cout << "deleting pBaseCloneOfDB" << std::endl;    
    delete pBaseCloneOfDB;
    std::cout << "deleting pBCloneOfDB" << std::endl;   
    delete pBCloneOfDB;
    return 0;
}

输出是:

deleting pA
I was an A storing 1
I was a Base storing 1
deleting pB
I was a B storing 2
I was a Base storing 2
deleting pDB
I was a DB storing 3
I was a B storing 3
I was a Base storing 3
deleting pBaseCloneOfA
I was an A storing 1
I was a Base storing 1
deleting pBaseCloneOfB
I was a B storing 2
I was a Base storing 2
deleting pBaseCloneOfDB
I was a DB storing 3
I was a B storing 3
I was a Base storing 3
deleting pBCloneOfDB
I was a DB storing 3
I was a B storing 3
I was a Base storing 3

答案 1 :(得分:0)

您可以做的是通过整个继承传播基础 层次结构,但我认为这不会特别有用 每个进一步派生的类,你现在得到一个全新的层次结构和所有 多态性将是徒劳的。

#include <iostream>

class Base 
{
public:
     virtual ~Base() {};
     virtual Base* clone() const = 0;
}; 

template<class Derived> class BaseCopyable : Base
{ 
public:
    virtual Base* clone() const
    {
        return new Derived(static_cast<Derived const&>(*this));
    }
};

struct Default;

template<typename Self, typename Arg>
struct SelfOrArg {
  typedef Arg type;
};

template<typename Self>
struct SelfOrArg<Self, Default> {
  typedef Self type;
};

template<typename Derived = Default>
class A : public BaseCopyable< typename SelfOrArg<A<Derived>, Derived>::type >
{

};

class derivedA : A<derivedA> {

};

虽然这仍有缺陷的返回类型 BaseCopyable。有了经典的virtual constructor成语,你就会得到 能够说出类似的话:

void func(Derived& d) {
  // thanks to covariant return types Derived::clone returns a Derived*
  Derived* d2 = d.clone();
  delete d2;
}

虽然很容易实现,但您的方案无法做到这一点 通过调整BaseCopyable中的返回类型。

只需编写一个宏来摆脱样板:)