以下是错误:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at view::ScoreBoard/setChipCount()[C:\Flex Builder 3\StackOverflowQuestion\src\view\ScoreBoard.as:32] at model::MainDeckScoreBoard()[C:\Flex Builder 3\StackOverflowQuestion\src\model\MainDeckScoreBoard.as:21] at model::MainDeckScoreBoard$cinit() at global$init()[C:\Flex Builder 3\StackOverflowQuestion\src\model\MainDeckScoreBoard.as:5] at main()[C:\Flex Builder 3\StackOverflowQuestion\src\main.mxml:13] at _main_mx_managers_SystemManager/create() at mx.managers::SystemManager/initializeTopLevelWindow()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:3188] at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::docFrameHandler()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:3064] at mx.managers::SystemManager/docFrameListener()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:2916]
这是main.mxml:
<?xml version="1.0"?>
<mx:Application
xmlns:mx="http://www.adobe.com/2006/mxml"
creationComplete="initApp()"
>
<mx:Script>
<![CDATA[
import model.MainDeckScoreBoard;
public var _mainDeckScoreBoard:MainDeckScoreBoard = MainDeckScoreBoard.instance;
private function initApp():void {
this.addChild(_mainDeckScoreBoard);
}
]]>
</mx:Script>
</mx:Application>
这是MainDeckScoreBoard.as:
package model {
import view.ScoreBoard;
[Bindable]
public dynamic class MainDeckScoreBoard extends ScoreBoard {
/** Storage for the singleton instance. */
private static const _instance:MainDeckScoreBoard = new MainDeckScoreBoard( SingletonLock );
/** Provides singleton access to the instance. */
public static function get instance():MainDeckScoreBoard {
return _instance;
}
public function MainDeckScoreBoard( lock:Class ) {
super();
// Verify that the lock is the correct class reference.
if ( lock != SingletonLock ) {
throw new Error( "Invalid Singleton access. Use MainDeckScoreBoard.instance." );
}
this.setChipCount("0");
}
} // end class
} // end package
class SingletonLock {
} // end class
这是ScoreBoard.as:
package view {
import mx.containers.HBox;
import view.ScoreBoardLabel;
import view.ChipCountContainer;
import view.CardRankList;
public dynamic class ScoreBoard extends HBox {
/** The chip count. */
public var _chipCount:ChipCountContainer;
public function ScoreBoard() {
super();
this.width = 489;
this.height = 40;
this.setStyle("horizontalScrollPolicy", "off");
}
override protected function createChildren():void {
super.createChildren();
if(!_chipCount) {
_chipCount = new ChipCountContainer();
this.addChild(_chipCount);
}
}
public function setChipCount(labelText:String):void {
_chipCount._chipCountLabel.text = labelText;
invalidateDisplayList();
}
}
}
这是ChipCountContainer.as:
package view {
import mx.containers.Canvas;
public dynamic class ChipCountContainer extends Canvas {
/** The label. */
public var _chipCountLabel:ChipCountLabel;
public function ChipCountContainer() {
super();
this.width = 20;
this.height = 20;
}
override protected function createChildren():void {
super.createChildren();
if(!_chipCountLabel) {
_chipCountLabel = new ChipCountLabel();
this.addChild(_chipCountLabel);
}
}
}
}
我有条不紊地移动了一些东西,并在执行创造儿童舞蹈时挥舞着无效的显示列表香,但我只是成功地完全混淆了自己。我已经在Flex库中搜索了类似的结构,它对我来说看起来还不错,但我想我只是没有得到这个概念。
答案 0 :(得分:2)
我认为你混淆了实例化的顺序。也就是说,如果要在组件的子组件初始化之后使用setChipCount,则应等待初始化事件触发,即:
public dynamic class MainDeckScoreBoard extends ScoreBoard {
...
public function MainDeckScoreBoard( lock:Class ) {
super();
// Verify that the lock is the correct class reference.
if ( lock != SingletonLock ) {
throw new Error( "Invalid Singleton access. Use MainDeckScoreBoard.instance." );
}
// wait for the children to be created
addEventListener(FlexEvent.INITIALIZE, onInitialize);
}
// executes when the children of this component have been created
private function onInitialize(event:FlexEvent):void {
this.setChipCount("0");
}
} // end class
有关组件实例化生命周期的更详细说明,此adobe doc可能会有所帮助:
http://livedocs.adobe.com/flex/3/html/help.html?content=components_06.html