任何人都可以指点我的教程,这将帮助我了解如何在单击按钮时在opengles中切换纹理?
答案 0 :(得分:1)
in onDrawFrame
use_program(program1)
if(texture1 selected)
glBindTexture(GL_TEXTURE_2D,texId01);
glDrawArrays(GL_TRIANGLES, 0, 4);
else if(texture2 selected)
glBindTexture(GL_TEXTURE_2D,texId02);
glDrawArrays(GL_TRIANGLES, 0, 4);
else
wrong choice