在我写的一个应用程序中,我需要使用某些关键事件,以便其他应用程序不处理它们。
在我的代码中,我像这样制作一个com.sun.jna.platform.win32.WinUser.LowLevelKeyboardProc:
import com.sun.jna.Native;
import com.sun.jna.platform.win32.Kernel32;
import com.sun.jna.platform.win32.WinDef.HMODULE;
import com.sun.jna.platform.win32.WinDef.LRESULT;
import com.sun.jna.platform.win32.WinDef.WPARAM;
import com.sun.jna.platform.win32.WinUser.HHOOK;
import com.sun.jna.platform.win32.WinUser.KBDLLHOOKSTRUCT;
import com.sun.jna.platform.win32.WinUser.LowLevelKeyboardProc;
import com.sun.jna.platform.win32.User32;
import com.sun.jna.platform.win32.WinUser;
public class KeyHook implements Runnable{
private static volatile boolean quit = false;
private static HHOOK hhk;
private static LowLevelKeyboardProc keyboardHook;
private Main main;
User32 lib;
HMODULE hMod;
public boolean isHooked = false;
public KeyHook(final Main main) {
this.main = main;
lib = User32.INSTANCE;
hMod = Kernel32.INSTANCE.GetModuleHandle(null);
Native.setProtected(true);
}
@Override
public void run() {
keyboardHook = new LowLevelKeyboardProc() {
public LRESULT callback(int nCode, WPARAM wParam, KBDLLHOOKSTRUCT info) {
if (nCode >= 0 && main.getPane().getTabCount() > 0) {
switch (wParam.intValue()) {
case WinUser.WM_KEYUP:
if(info.vkCode == main.getListenMouse()){
main.listen();
return new LRESULT(1);
}
else if(info.vkCode == main.getStopListenMouse()){
main.stopListening();
return new LRESULT(1);
}
else if(info.vkCode == main.getStart()){
main.start();
return new LRESULT(1);
}
else if(info.vkCode == main.getPause()){
main.pause();
return new LRESULT(1);
}
else if(info.vkCode == main.getStop()){
main.stopRunning();
return new LRESULT(1);
}
else if(info.vkCode == 0x7B){
main.nextTab();
return new LRESULT(1);
}
break;
case WinUser.WM_KEYDOWN:
break;
case WinUser.WM_SYSKEYUP:
break;
case WinUser.WM_SYSKEYDOWN:
quit = true;
break;
}
}
return lib.CallNextHookEx(hhk, nCode, wParam, info.getPointer());
//return new LRESULT(1);
}
};
hhk = lib.SetWindowsHookEx(WinUser.WH_KEYBOARD_LL, keyboardHook, hMod, 0);
}
}
当我在proc结尾处返回一个新的LRESULT(1)时(结尾处注释掉了代码),所有键盘事件都被消耗掉了。但是,当我用
替换它时return lib.CallNextHookEx(hhk, nCode, wParam, info.getPointer());
应该是,并且只尝试使用我想要使用的主键盘事件,它不会消耗任何键盘事件。有没有人知道为什么它不会让我消耗我想要的事件或者知道如何解决这个问题呢?