我在CUDA(FFT)中做了一些事情,但我不知道为什么在调用内核函数时会产生异常。
所有包含和定义:
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <time.h>
#define CPU_ARRAY_SIZE 1024 // 1024, 2048, 4096 8192
#define GPU_ARRAY_SIZE 512 //
#define THREAD_SIZE 16 // fixed
#define BLOCK_SIZE (GPU_ARRAY_SIZE/THREAD_SIZE) // 32
#define PI 3.14
当我在NVIDIA GTX480中运行时,我认为它可能是共享内存空间,虽然它似乎不是(因为有“很多”共享变量)。所以,我要更改GPU_ARRAY_SIZE以查看它是如何工作的,当我将它定义为32,64,256,512时,它给了我不同的结果(在512的情况下,它返回全零,我猜CUDA不能做任何事情 - 在其他情况下,它会返回奇怪的,因为我不知道为什么它在没有任何计算的情况下跳过16个单元格的原因。在大多数情况下,在我的Microsoft Visual Studio的“输出”窗口中,它返回数十亿个样式的异常“在.exe中的第一次机会异常0x75b9b9bc:Microsoft C ++异常:内存位置的cudaError_enum”。在你要我调试之前,我无法调试它,因为VS不会对VS无法识别的文件(如.cpp - 至少这个理论在我的情况下工作)那样做。 你们对这些问题有任何想法吗? 1.为什么会产生异常? 2.为什么计算,它应该为每个块中的每个单元做什么,只在几个单元内
我怎么能解决这个问题......任何想法?
核心功能:
__global__ void twiddle_factor(double *d_isub_matrix, double *d_osub_matrix)
{
__shared__ double block[THREAD_SIZE][THREAD_SIZE];
__shared__ double spectrum[THREAD_SIZE][THREAD_SIZE];
__shared__ double sum_cos[THREAD_SIZE][THREAD_SIZE]; // declaring the shared sum_cos.. similarly for sum_sin
__shared__ double sum_sin[THREAD_SIZE][THREAD_SIZE];
__shared__ double local_cos[THREAD_SIZE][THREAD_SIZE]; // declaring the shared sum_cos.. similarly for sum_sin
__shared__ double local_sin[THREAD_SIZE][THREAD_SIZE];
unsigned int xIndex = threadIdx.x + blockIdx.x* blockDim.x;
unsigned int yIndex = threadIdx.y + blockIdx.y* blockDim.y;
int u;
int x=0,y=0;
int tx = threadIdx.x;
int ty = threadIdx.y;
double sum_sines=0.0,sum_cosines=0.0;
double angle=(2*PI)/GPU_ARRAY_SIZE;
block[tx][ty] = d_isub_matrix[yIndex*GPU_ARRAY_SIZE+xIndex];
__syncthreads();
//for every column!
for(u=0; u<THREAD_SIZE; u++)
{
/* All threads calculate its own sin and cos value. */
local_sin[tx][ty] = block[tx][ty] * sin((angle*ty)*u);
local_cos[tx][ty] = block[tx][ty] * cos((angle*ty)*u);
/* Only one row is activate. The thread in row adds all element of its column. */
if (ty == u)
{
sum_sines = 0.0;
sum_cosines = 0.0;
/* Access each column to add all elements of the column.*/
for (y=0; y<THREAD_SIZE; y++)
{
sum_sines += local_sin[tx][y];
sum_cosines += local_cos[tx][y];
}
//if (sum_sines < 0)
//sum_sin[u][tx] = ((-1)*sum_sines)/GPU_ARRAY_SIZE;
//else
sum_sin[u][tx] = sum_sines/GPU_ARRAY_SIZE;
//if (sum_cosines < 0)
//sum_cos[u][tx] = ((-1)*sum_cosines)/GPU_ARRAY_SIZE;
//else
sum_cos[u][tx] = sum_cosines/GPU_ARRAY_SIZE;
}
__syncthreads();
}
spectrum[tx][ty] = sqrt((double)pow(sum_sin[tx][ty],2)
+(double)pow(sum_cos[tx][ty],2));
__syncthreads();
block[tx][ty] = spectrum[tx][ty];
__syncthreads();
//for every row!
for(u=0; u<THREAD_SIZE; u++)
{
/* All threads calculate its own sin and cos value. */
local_sin[tx][ty] = block[tx][ty] * sin((angle*ty)*u);
local_cos[tx][ty] = block[tx][ty] * cos((angle*ty)*u);
/* Only one column is activate. The thread in colum adds all element of its row. */
if (tx == u)
{
sum_sines = 0.0;
sum_cosines = 0.0;
for (x=0; x<THREAD_SIZE; x++)
{
sum_sines += local_sin[x][ty];
sum_cosines += local_cos[x][ty];
}
//if (sum_sines < 0)
//sum_sin[ty][u] = ((-1)*sum_sines)/GPU_ARRAY_SIZE;
//else
sum_sin[ty][u] = sum_sines/GPU_ARRAY_SIZE;
//if (sum_cosines < 0)
//sum_cos[ty][u] = ((-1)*sum_cosines)/GPU_ARRAY_SIZE;
//else
sum_cos[ty][u] = sum_cosines/GPU_ARRAY_SIZE;
}
__syncthreads();
}
spectrum[tx][ty] = sqrt((double)pow(sum_sin[tx][ty],2)+(double)pow(sum_cos[tx][ty],2));
__syncthreads();
/* Transpose! I think this is not necessary part. */
d_osub_matrix[xIndex*GPU_ARRAY_SIZE + yIndex] = spectrum[threadIdx.y][threadIdx.x];
__syncthreads();
}
主要功能:
int main(int argc, char** argv)
{
int i,j, w, h, sw, sh;
int numSubblock = CPU_ARRAY_SIZE / GPU_ARRAY_SIZE;
double *d_isub_matrix,*d_osub_matrix;
double *big_matrix = new double[CPU_ARRAY_SIZE*CPU_ARRAY_SIZE];
double *big_matrix2 = new double[CPU_ARRAY_SIZE*CPU_ARRAY_SIZE];
double *isub_matrix = new double[GPU_ARRAY_SIZE*GPU_ARRAY_SIZE];
double *osub_matrix = new double[GPU_ARRAY_SIZE*GPU_ARRAY_SIZE];
cudaEvent_t start,stop;
float elapsedtime;
cudaEventCreate(&start);
cudaEventCreate(&stop);
for (i=0; i<CPU_ARRAY_SIZE; i++)
{
for (j=0; j<CPU_ARRAY_SIZE; j++)
big_matrix[i*CPU_ARRAY_SIZE + j] = rand();//i*CPU_ARRAY_SIZE + j;
}
cudaEventRecord(start,0);
//cudaMalloc((void**)&d_isub_matrix,(GPU_ARRAY_SIZE*GPU_ARRAY_SIZE)*sizeof(float)*2);
//cudaMalloc((void**)&d_osub_matrix,(GPU_ARRAY_SIZE*GPU_ARRAY_SIZE)*sizeof(float)*2);
for(i = 0; i < numSubblock; i++)
{
for (j=0; j < numSubblock; j++)
{
// start position of subarea of big array
cudaMalloc((void**)&d_isub_matrix,(GPU_ARRAY_SIZE*GPU_ARRAY_SIZE)*sizeof(float));
cudaMalloc((void**)&d_osub_matrix,(GPU_ARRAY_SIZE*GPU_ARRAY_SIZE)*sizeof(float));
h = i*GPU_ARRAY_SIZE;
w = j*GPU_ARRAY_SIZE;
//printf("h = %d, w=%d",h,w);
//system("PAUSE");
// move subarea of big array into isub array.
for (sh = 0; sh < GPU_ARRAY_SIZE; sh++)
{
for (sw = 0; sw <GPU_ARRAY_SIZE; sw++)
{
isub_matrix[sh*GPU_ARRAY_SIZE+sw] = big_matrix[(h+sh)*CPU_ARRAY_SIZE + (w+sw)];
}
}
cudaMemcpy(d_isub_matrix,isub_matrix,((GPU_ARRAY_SIZE*GPU_ARRAY_SIZE)*sizeof(float)),cudaMemcpyHostToDevice);
//call the cuda kernel
dim3 blocks(BLOCK_SIZE, BLOCK_SIZE);
dim3 threads(THREAD_SIZE, THREAD_SIZE);
twiddle_factor<<<blocks, threads>>>(d_isub_matrix,d_osub_matrix);
cudaMemcpy(osub_matrix,d_osub_matrix,((GPU_ARRAY_SIZE*GPU_ARRAY_SIZE)*sizeof(float)),cudaMemcpyDeviceToHost);
for (sh = 0; sh < GPU_ARRAY_SIZE; sh++)
{
for (sw = 0; sw <GPU_ARRAY_SIZE; sw++)
{
big_matrix2[(h+sh)*CPU_ARRAY_SIZE + (w+sw)] = osub_matrix[sh*GPU_ARRAY_SIZE+sw];
printf(" sh %d sw %d %lf \n", sh, sw, osub_matrix[sh*GPU_ARRAY_SIZE+sw]);
}
}
printf("passei por aqui algumas vezes\n");
cudaFree(d_osub_matrix);
cudaFree(d_isub_matrix);
}
}
// cudaFree(d_osub_matrix);
// cudaFree(d_isub_matrix);
//Stop the time
cudaEventRecord(stop,0);
cudaEventSynchronize(stop);
cudaEventElapsedTime(&elapsedtime,start,stop);
//showing the processing time
printf("The processing time took... %fms to execute everything",elapsedtime);
system("PAUSE");
for (sh = 0; sh < CPU_ARRAY_SIZE; sh++)
{
for (sw = 0; sw <CPU_ARRAY_SIZE; sw++)
{
printf(" sh %d sw %d %lf \n", sh, sw, big_matrix2[sh*CPU_ARRAY_SIZE+sw]);
}
}
system("PAUSE");
// I guess the result is "[1][0] = [1], [1][512] = [513], [513][0] = [524289], [513][512] = [524801]".
}
答案 0 :(得分:1)
简而言之,问题可能而且应该是下线:
// start position of subarea of big array
cudaMalloc((void**)&d_isub_matrix,(GPU_ARRAY_SIZE*GPU_ARRAY_SIZE)*sizeof(float));
cudaMalloc((void**)&d_osub_matrix,(GPU_ARRAY_SIZE*GPU_ARRAY_SIZE)*sizeof(float));
您只需为GPU中的双值分配少量内存。您的子矩阵每点分配4个字节,需要8个字节。