除非我移动光标,否则SendInput不会执行鼠标单击按钮。
我很感激这方面的帮助,因为我似乎无法绕过它。
我有一个程序在前景窗口上执行鼠标点击,我在其中使用SendInput来模拟鼠标左键单击。 问题是,如果我将光标移动到点击位置而不是SendInput将进行点击,但是如果我不移动光标而不是没有点击发生,即使通过我传递x和y指向MouseInputData。我想执行鼠标左键而不需要实际移动光标。
贝娄是我所拥有的课程(相当简单,直截了当)
namespace StackSolution.Classes
{
public static class SendInputClass
{
[DllImport("user32.dll", SetLastError = true)]
static extern uint SendInput(uint nInputs, ref INPUT pInputs, int cbSize);
[DllImport("user32.dll")]
static extern bool SetCursorPos(int X, int Y);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool GetCursorPos(out Point lpPoint);
[StructLayout(LayoutKind.Sequential)]
struct INPUT
{
public SendInputEventType type;
public MouseKeybdhardwareInputUnion mkhi;
}
[StructLayout(LayoutKind.Explicit)]
struct MouseKeybdhardwareInputUnion
{
[FieldOffset(0)]
public MouseInputData mi;
[FieldOffset(0)]
public KEYBDINPUT ki;
[FieldOffset(0)]
public HARDWAREINPUT hi;
}
[StructLayout(LayoutKind.Sequential)]
struct KEYBDINPUT
{
public ushort wVk;
public ushort wScan;
public uint dwFlags;
public uint time;
public IntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
struct HARDWAREINPUT
{
public int uMsg;
public short wParamL;
public short wParamH;
}
struct MouseInputData
{
public int dx;
public int dy;
public uint mouseData;
public MouseEventFlags dwFlags;
public uint time;
public IntPtr dwExtraInfo;
}
[Flags]
enum MouseEventFlags : uint
{
MOUSEEVENTF_MOVE = 0x0001,
MOUSEEVENTF_LEFTDOWN = 0x0002,
MOUSEEVENTF_LEFTUP = 0x0004,
MOUSEEVENTF_RIGHTDOWN = 0x0008,
MOUSEEVENTF_RIGHTUP = 0x0010,
MOUSEEVENTF_MIDDLEDOWN = 0x0020,
MOUSEEVENTF_MIDDLEUP = 0x0040,
MOUSEEVENTF_XDOWN = 0x0080,
MOUSEEVENTF_XUP = 0x0100,
MOUSEEVENTF_WHEEL = 0x0800,
MOUSEEVENTF_VIRTUALDESK = 0x4000,
MOUSEEVENTF_ABSOLUTE = 0x8000
}
enum SendInputEventType : int
{
InputMouse,
InputKeyboard,
InputHardware
}
public static void ClickLeftMouseButton(int x, int y)
{
INPUT mouseInput = new INPUT();
mouseInput.type = SendInputEventType.InputMouse;
mouseInput.mkhi.mi.dx = x;
mouseInput.mkhi.mi.dy = y;
mouseInput.mkhi.mi.mouseData = 0;
//getting current cursor location
Point p;
if (GetCursorPos(out p))
SetCursorPos(x, y);
mouseInput.mkhi.mi.dwFlags = MouseEventFlags.MOUSEEVENTF_LEFTDOWN;
SendInput(1, ref mouseInput, Marshal.SizeOf(new INPUT()));
mouseInput.mkhi.mi.dwFlags = MouseEventFlags.MOUSEEVENTF_LEFTUP;
SendInput(1, ref mouseInput, Marshal.SizeOf(new INPUT()));
//returning cursor to previous position
SetCursorPos(p.X, p.Y);
}
}
}
如果我删除了那样的光标位置,则不会单击ClickLeftMouseButton函数。
public static void ClickLeftMouseButton(int x, int y)
{
INPUT mouseInput = new INPUT();
mouseInput.type = SendInputEventType.InputMouse;
mouseInput.mkhi.mi.dx = x;
mouseInput.mkhi.mi.dy = y;
mouseInput.mkhi.mi.mouseData = 0;
mouseInput.mkhi.mi.dwFlags = MouseEventFlags.MOUSEEVENTF_LEFTDOWN;
SendInput(1, ref mouseInput, Marshal.SizeOf(new INPUT()));
mouseInput.mkhi.mi.dwFlags = MouseEventFlags.MOUSEEVENTF_LEFTUP;
SendInput(1, ref mouseInput, Marshal.SizeOf(new INPUT()));
}
提前谢谢。
答案 0 :(得分:28)
使用SendInput
功能时,您应该考虑以下几点。
如果未指定MOUSEEVENTF_ABSOLUTE
标志,则dx
和dy
(MouseInputData结构)是当前鼠标位置的相对坐标。如果您指定MOUSEEVENTF_ABSOLUTE
,则dx
和dy
是0到65535之间的绝对坐标。因此,如果您的x和y坐标是屏幕坐标,则应使用以下函数计算{{1 }和dx
:
dy
此外,在通过SendInput发送MOUSEDOWN和MOUSEUP事件之前,您必须将鼠标移动到要单击的控件上:
enum SystemMetric
{
SM_CXSCREEN = 0,
SM_CYSCREEN = 1,
}
[DllImport("user32.dll")]
static extern int GetSystemMetrics(SystemMetric smIndex);
int CalculateAbsoluteCoordinateX(int x)
{
return (x * 65536) / GetSystemMetrics(SystemMetric.SM_CXSCREEN);
}
int CalculateAbsoluteCoordinateY(int y)
{
return (y * 65536) / GetSystemMetrics(SystemMetric.SM_CYSCREEN);
}
上述代码假定public static void ClickLeftMouseButton(int x, int y)
{
INPUT mouseInput = new INPUT();
mouseInput.type = SendInputEventType.InputMouse;
mouseInput.mkhi.mi.dx = CalculateAbsoluteCoordinateX(x);
mouseInput.mkhi.mi.dy = CalculateAbsoluteCoordinateY(y);
mouseInput.mkhi.mi.mouseData = 0;
mouseInput.mkhi.mi.dwFlags = MouseEventFlags.MOUSEEVENTF_MOVE |MouseEventFlags.MOUSEEVENTF_ABSOLUTE;
SendInput(1, ref mouseInput, Marshal.SizeOf(new INPUT()));
mouseInput.mkhi.mi.dwFlags = MouseEventFlags.MOUSEEVENTF_LEFTDOWN;
SendInput(1, ref mouseInput, Marshal.SizeOf(new INPUT()));
mouseInput.mkhi.mi.dwFlags = MouseEventFlags.MOUSEEVENTF_LEFTUP;
SendInput(1, ref mouseInput, Marshal.SizeOf(new INPUT()));
}
和x
是屏幕像素坐标。您可以使用以下代码计算winform上按钮(目标)的坐标:
y
希望,这有帮助。