我需要在引用它时将4个字母附加到我的变量名,以获取西班牙语或英语XML数据。我试图重用我的函数而不编写if语句。
像这样://two options for
var spa_my_videos:XMLList;
var eng_my_videos:XMLList;
//APPEND OPTIONS
var spanishLang:String = "spa_";
var englishLang:String = "eng_";
//CALL FUNCTION AND ADD APPEND OPTION
makePlayer (englishLang);
function makePlayer (lang:String):void {
my_player = new FLVPlayback();
my_player.seekBar = SB;
my_player.playPauseButton = PPB;
my_player.volumeBar = VB;
my_player.x = video_x;
my_player.y = video_y;
my_player.width = 1023;
my_player.height = 630;
main_container.addChild (my_player);
//THIS IS WERE DEPENDING ON THE VALUE OF LANG I NEED TO USE THE spa_ or eng_ XML data
my_player.source = root_path + lang + my_videos[0].@URL;
}
答案 0 :(得分:1)
您的问题令人困惑,但如果我理解正确,您可以使用AS3上提供的Object [“variableName”]功能来解决这个问题。 此功能允许您通过Object.variable或Object [“variable”]访问变量,因此您可以在字符串上构建变量名称,并使用它来引用您想要的内容。
答案 1 :(得分:0)
在makeplayer功能之外
var videos:Object = {};
videos[spanishLang] = spa_my_videos[0].@URL;
videos[englishLang] = eng_my_videos[0].@URL;
在makeplayer函数中
my_player.source = root_path + lang + videos[lang][0].@URL;