我正在尝试从服务器加载一些二进制数据,如此
var urlRequest:URLRequest = new URLRequest("http://localhost/test.php");
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
loader.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
loader.load(urlRequest);
但它总是报告错误:
Loader Error #2124: Loaded file is an unknown type
我的二进制数据是自定义数据,但不是swf / image文件。闪存不支持加载这些数据吗?或者我应该使用其他方法?
答案 0 :(得分:5)
您需要使用URL Loader并指定请求的数据格式:
var request:URLRequest = new URLRequest(url);
var urlLoader:URLLoader = new URLLoader(request);
urlLoader.dataFormat = URLLoaderDataFormat.BINARY;
urlLoader.addEventListener(Event.COMPLETE, onLoaded);
function onLoaded(e:Event):void {
var bytes:ByteArray = urlLoader.data;
}
答案 1 :(得分:2)
您是否考虑过实施套接字?这样可以更好地控制特定数据类型的二进制序列化。
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/Socket.html
Adobe文档中引用的代码示例:
package {
import flash.display.Sprite;
public class SocketExample extends Sprite {
private var socket:CustomSocket;
public function SocketExample() {
socket = new CustomSocket("localhost", 80);
}
}
}
import flash.errors.*;
import flash.events.*;
import flash.net.Socket;
class CustomSocket extends Socket {
private var response:String;
public function CustomSocket(host:String = null, port:uint = 0) {
super();
configureListeners();
if (host && port) {
super.connect(host, port);
}
}
private function configureListeners():void {
addEventListener(Event.CLOSE, closeHandler);
addEventListener(Event.CONNECT, connectHandler);
addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
addEventListener(ProgressEvent.SOCKET_DATA, socketDataHandler);
}
private function writeln(str:String):void {
str += "\n";
try {
writeUTFBytes(str);
}
catch(e:IOError) {
trace(e);
}
}
private function sendRequest():void {
trace("sendRequest");
response = "";
writeln("GET /");
flush();
}
private function readResponse():void {
var str:String = readUTFBytes(bytesAvailable);
response += str;
}
private function closeHandler(event:Event):void {
trace("closeHandler: " + event);
trace(response.toString());
}
private function connectHandler(event:Event):void {
trace("connectHandler: " + event);
sendRequest();
}
private function ioErrorHandler(event:IOErrorEvent):void {
trace("ioErrorHandler: " + event);
}
private function securityErrorHandler(event:SecurityErrorEvent):void {
trace("securityErrorHandler: " + event);
}
private function socketDataHandler(event:ProgressEvent):void {
trace("socketDataHandler: " + event);
readResponse();
}
}
答案 2 :(得分:1)
您需要使用URLLoader
代替Loader
。因为
Loader
对象仅对加载swfs和图像有用。和
URLLoader
仅用于存储二进制数据或文本或二进制编码数据。
答案 3 :(得分:0)
当我必须从服务器端(PHP)向Flash(Flex)发送二进制数据(图像)时,我通常使用64位(Base64编码器)对数据进行编码,然后使用Base64Decoder在Flex中对其进行编码类。希望这会对你有所帮助。