我正在使用GSM / GPRS调制解调器设置一个小的tcp / ip连接,我有一台运行服务器(监听器)程序的服务器PC,并且有几个(超过100个)调制解调器位于不同的地方,他们发送在特定时间段内向服务器发送的小数据包。
我已经使用一个客户端测试了系统,但是如何使用多个客户端对其进行测试?我的服务器将如何响应多个客户端?
这是我的服务器代码:
private TcpListener tcpListener;
private Thread listenThread;
public static TcpClient client;
public Form1()
{
InitializeComponent();
this.tcpListener = new TcpListener(IPAddress.Any, 2020);
this.listenThread = new Thread(new ThreadStart(ListenForClients));
this.listenThread.Start();
}
private void ListenForClients()
{
this.tcpListener.Start();
while (true)
{
//blocks until a client has connected to the server
client = this.tcpListener.AcceptTcpClient();
//create a thread to handle communication
//with connected client
Thread clientThread = new Thread(new ParameterizedThreadStart(HandleClientComm));
clientThread.Start(client);
}
}
private void HandleClientComm(object client)
{
TcpClient tcpClient = (TcpClient)client;
NetworkStream clientStream = tcpClient.GetStream();
//TcpClient client = new TcpClient(servername or ip , port);
//IpEndPoint ipend = tcpClient.RemoteEndPoint;
//Console.WriteLine(IPAddress.Parse(ipend.Address.ToString());
//label3.Text = IPAddress.Parse(((IPEndPoint)tcpClient.Client.RemoteEndPoint).Address.ToString()).ToString();
SetControlPropertyThreadSafe(label3, "Text", IPAddress.Parse(((IPEndPoint)tcpClient.Client.RemoteEndPoint).Address.ToString()).ToString());
byte[] message = new byte[4096];
int bytesRead;
while (true)
{
bytesRead = 0;
try
{
//blocks until a client sends a message
bytesRead = clientStream.Read(message, 0, 4096);
}
catch
{
//a socket error has occured
break;
}
if (bytesRead == 0)
{
//the client has disconnected from the server
break;
}
//message has successfully been received
ASCIIEncoding encoder = new ASCIIEncoding();
//System.Diagnostics.Debug.WriteLine(encoder.GetString(message, 0, bytesRead));
string received_text = encoder.GetString(message, 0, bytesRead).ToString();
SetControlPropertyThreadSafe(label1, "Text", received_text);
if (received_text == "cmdtim")
{
SendData(DateTime.Now.ToString());
}
}
tcpClient.Close();
}
如您所见,我为侦听客户创建了一个单独的线程,我该如何收听多个客户端?
我应该为每个客户创建一个帖子吗? 我不知道每个时刻我有多少客户端,服务器在监听特定客户端时是否会缓冲其他客户端的数据?
收听多个客户端并发送所有数据的最佳策略是什么?
答案 0 :(得分:1)
有人建议:
卸下:
public static TcpClient client;
替换:
client = this.tcpListener.AcceptTcpClient();
与
TcpClient client = this.tcpListener.AcceptTcpClient();