我试图从(任何)外部swf文件中捕获一个静止帧,通过使用我自己的flash影片作为代理加载它并将有关Stage的信息传递到javascript。我希望尽可能保持广泛的兼容性,所以我现在使用AS2 / Flash 8。
该脚本在Flash调试器中工作正常,即
trace(flash2canvasScreenshot.getPixel(w, h).toString(16));
返回正确的像素颜色,其中:
ExternalInterface.call("sendToJS",flash2canvasScreenshot.getPixel(w, h).toString(16));
在已发布的电影中没有。
对于大型闪存(尺寸方面)电影来说,这种方法显然会非常慢,因为它会迭代每一个像素。如果有人有任何更好的方法,请随意分享,但正如所说,我面临的问题是我在调试和发布方面获得了差异化的结果,在发布时没有获取像素信息。
import flash.display.BitmapData;
import flash.external.*;
var myLoader:MovieClipLoader = new MovieClipLoader();
var mclListener:Object = new Object();
mclListener.onLoadInit = function(target_mc:MovieClip)
{
var stageW = Stage.width;
var flash2canvasScreenshot:BitmapData = new BitmapData(stageW, Stage.height, false, 0x00000000);
var pixels:Array = new Array();
flash2canvasScreenshot.draw(element);
for (w = 0; w <= stageW; w++)
{
trace(flash2canvasScreenshot.getPixel(w, h).toString(16)); // this gives correct color value for the pixels in the debugger
ExternalInterface.call("sendToJS",flash2canvasScreenshot.getPixel(w, h).toString(16)); // this just returns the bitmap default color, 0 in this case.
/*
for (h = 0; h <= Stage.height; h++)
{
var pixel = flash2canvasScreenshot.getPixel(w, h).toString(16);
pixels.push(pixel);
}
*/
}
//ExternalInterface.call("sendToJS",pixels.toString());*/
};
myLoader.addListener(mclListener);
myLoader.loadClip("http://i.cdn.turner.com/cnn/cnnintl_adspaces/2.0/creatives/2010/6/9/21017300x250-03.swf", 0);
//myLoader.loadClip("https://s.ytimg.com/yt/swfbin/watch_as3-vflJjAza6.swf", 0);
//myLoader.loadClip(_level0.flash2canvasurl, _root.mc);
答案 0 :(得分:10)
您发布的代码段几乎没有问题:
element
变量
在任何地方,所以要么是一个类型o,或者你正试图绘制一个
undefined
对象。以下是您的代码段的简化版本(无外部接口/像素值部分):
var myLoader:MovieClipLoader = new MovieClipLoader();
var mclListener:Object = new Object();
mclListener.onLoadInit = function(target_mc:MovieClip)
{
var pixels:Array = new Array();
setTimeout(takeSnapshot,2000,target_mc);
}
myLoader.addListener(mclListener);
myLoader.loadClip("http://www.bbc.co.uk/science/humanbody/sleep/sheep/reaction_version5.swf",1);
//myLoader.loadClip("http://i.cdn.turner.com/cnn/cnnintl_adspaces/2.0/creatives/2010/6/9/21017300x250-03.swf", 1);
//myLoader.loadClip("https://s.ytimg.com/yt/swfbin/watch_as3-vflJjAza6.swf", 0);
function takeSnapshot(target:MovieClip):Void {
var flash2canvasScreenshot:BitmapData = new BitmapData(150, 150, false, 0x00000000);//tiny sample
flash2canvasScreenshot.draw(target);
_level1._alpha = 20;//fade the loaded content
_level0.attachBitmap(flash2canvasScreenshot,0);//show the snapshop. sorry about using _root
}
这是150x150快照的快速缩放预览:
这是一个as3代码段,用于说明安全沙箱处理问题:
var swf:Loader = new Loader();
swf.contentLoaderInfo.addEventListener(Event.COMPLETE,loaderComplete);
swf.contentLoaderInfo.addEventListener(SecurityErrorEvent.SECURITY_ERROR,loaderSecurityError);
swf.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,loaderIOError);
swf.load(new URLRequest("http://i.cdn.turner.com/cnn/cnnintl_adspaces/2.0/creatives/2010/6/9/21017300x250-03.swf"),new LoaderContext(true));
function loaderComplete(event:Event):void{
setTimeout(takeSWFSnapshot,2000);
}
function loaderSecurityError(event:SecurityErrorEvent):void {
trace('caught security error',event.errorID,event.text);
}
function loaderIOError(event:IOErrorEvent):void{
trace('caught I/O error',event.errorID,event.text,'\tattempting to load\t',swf.contentLoaderInfo.url);
}
function takeSWFSnapshot():void{
var clone:BitmapData = new BitmapData(swf.content.width,swf.content.height,false,0);
try{
clone.draw(swf.content);
}catch(e:SecurityError){
trace(e.name,e.message,e.getStackTrace());
}
addChild(new Bitmap(clone));
}
HTH
答案 1 :(得分:2)