在我的应用程序中,当我进行归档(产品 - >存档)共享以获取.api然后转到itunes并安装在我的iPhone中我在设备控制台中注意到accelX始终等于零为什么?
请注意,如果我点击xcode中的播放都能正常工作
这是我的代码:
- (void)accelerometer:(UIAccelerometer *)accelerometer
didAccelerate:(UIAcceleration *)acceleration {
CGSize winSize = [CCDirector sharedDirector].winSize;
static float accelX = 0;
#define kFilteringFactor 0.1
#define kRestAccelX 0.6
#define kShipMaxPointsPerSec (winSize.height*0.5)
#define kMaxDiffX 0.2
UIAccelerationValue rollingX;
rollingX = (acceleration.x * kFilteringFactor) +
(rollingX * (1.0 - kFilteringFactor));
accelX = acceleration.x - rollingX;
NSLog(@"accelX :%f",accelX);
float accelDiffX = kRestAccelX - ABS(accelX);
float accelFractionX = accelDiffX / kMaxDiffX;
float pointsPerSecX = kShipMaxPointsPerSec * accelFractionX;
_shipPointsPerSecY = pointsPerSecX;
}
答案 0 :(得分:0)
解决方案是替换:
UIAccelerationValue rollingX;
通过
UIAccelerationValue rollingX = 0;