Cocos2d-android CCMenu不响应触摸

时间:2011-07-21 20:10:17

标签: android cocos2d-android

import org.cocos2d.events.CCTouchDispatcher;
import org.cocos2d.layers.CCColorLayer;
import org.cocos2d.layers.CCLayer;
import org.cocos2d.layers.CCScene;
import org.cocos2d.menus.CCMenu;
import org.cocos2d.menus.CCMenuItem;
import org.cocos2d.menus.CCMenuItemImage;
import org.cocos2d.nodes.CCDirector;
import org.cocos2d.types.ccColor4B;
import android.view.MotionEvent;

public class MenuLayer extends CCColorLayer {


public static CCScene scene() {
    // Create the scene
    CCScene scene = CCScene.node();
    // Create a background layer.
    CCLayer background = new MenuLayer(ccColor4B.ccc4(255, 255, 255, 255));
    scene.addChild(background);
    return scene;
}

protected MenuLayer(ccColor4B colour) {
    super(colour);

    // Create a menu items.
    CCMenuItem start = CCMenuItemImage.item("Start.png", "Start.png",
             this, "startTouched"); 
    CCMenuItem options = CCMenuItemImage.item("Options.png",
            "Options.png", this, "optionsTouched");
    CCMenuItem help = CCMenuItemImage.item("Help.png", "Help.png", this,
            "helpTouched");
    // Create array of CCMenuItem object to add to CCMenu
    CCMenuItem[] items = { start, options, help };
    // Add menu items to menu
    CCMenu menu = CCMenu.menu(items);
    // Align items with 150px adding
    menu.alignItemsVertically(150);
    // Add menu to the scene
    addChild(menu);
    CCTouchDispatcher.sharedDispatcher().addTargetedDelegate(this, 0, true);
    this.setIsTouchEnabled(true);
}

@Override
public boolean ccTouchesBegan(MotionEvent event) {
    return true;
}

@Override
public boolean ccTouchesEnded(MotionEvent event) {
    return super.ccTouchesEnded(event);
}

/**This method is called when the start menu item is touched**/
public void startTouched() {
    CCScene scene = GameLayer.scene();
    CCDirector.sharedDirector().pushScene(scene);
}

/**This method is called when the options menu item is touched**/
public void optionsTouched() {
    CCScene scene = OptionsLayer.scene();
    CCDirector.sharedDirector().replaceScene(scene);
}

/**This method is called when the help menu item is touched**/
public void helpTouched() {
    CCScene scene = HelpLayer.scene();
    CCDirector.sharedDirector().replaceScene(scene);
}
}

我开始使用cocos2d-android,但我无法获得一个菜单来响应触摸事件。

场景加载并运行好,它只是不会响应触摸事件。如果我在ccTouchesEnded中放置一个断点,我可以拦截该事件但是从不调用startTouched,optionsTouched和helpTouched。据我所知,CCMenu应该内置这个功能。

cocos2d-android从cocos2d-iphone移植。

有人能指出我正确的方向吗?

更新:

07-21 13:31:17.933: WARN/System.err(6660): java.lang.NoSuchMethodException: startTouched
07-21 13:31:17.933: WARN/System.err(6660): at
java.lang.ClassCache.findMethodByName(ClassCache.java:247)
07-21 13:31:17.933: WARN/System.err(6660): at
java.lang.Class.getMethod(Class.java:962)
07-21 13:31:17.933: WARN/System.err(6660): at org.cocos2d.menus.CCMenuItem.<init>
(CCMenuItem.java:54)
...
// The errors repeat for optionsTouched and helpTouched

看起来它没有将selector参数解析为正确的方法。任何人都可以看到startTouched或其他人有什么问题吗?

1 个答案:

答案 0 :(得分:4)

我通过向回调方法添加参数来修复它。

示例:

public void startTouched(Object sender) {
    CCScene scene = GameLayer.scene();
    CCDirector.sharedDirector().pushScene(scene);
}

我还没弄清楚为什么要这样做但是有效。