我正在尝试根据用户在选择器上选择的值调整图像大小。
为此目的,我目前使用以下代码:
- (UIImage *)scaleImage:(UIImage *)image toSize:(CGSize)targetSize {
CGRect frame;
UIImage * newImage;
newImage = image;
frame = frontImageView.frame;
frame.size.width = targetSize.width;
frame.size.height = targetSize.height;
frontImageView.frame = frame;
// the pixels will be painted to this array
CGImageRef imageRef = [newImage CGImage]; (APP crash at this point)
CGFloat height = targetSize.height;
CGFloat Width = targetSize.width;
CGImageAlphaInfo alphaInfo = CGImageGetAlphaInfo(imageRef);
pixels = (uint32_t *) malloc(targetSize.width * targetSize.height * sizeof(uint32_t));
// clear the pixels so any transparency is preserved
memset(pixels, 0, Width * height * sizeof(uint32_t));
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
alphaInfo = kCGImageAlphaNoneSkipLast;
CGContextRef bitmap = CGBitmapContextCreate(pixels, Width, height, 8, Width * sizeof(uint32_t), colorSpace,
kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedLast);
CGContextDrawImage(bitmap, CGRectMake(0, 0, Width, height), imageRef);
CGImageRef ref = CGBitmapContextCreateImage(bitmap);
UIImage *result = [UIImage imageWithCGImage:ref];
CGContextRelease(bitmap);
CGImageRelease(ref);
CGImageRelease(newImage);
return result;
}
如果我调整图像大小,第一次(例如25%)没有崩溃。但之后,错误“exec_BAD_Access”发生崩溃。 我该如何解决这个问题?