所以当我尝试制作游戏时,首页很好
但是当我尝试游戏时没有显示图像。为什么?如何在不改变系统顺序的情况下修复它? 它总是不显示图像或在我的其他项目中什么也不显示,不知道为什么
这里的代码:
from Tkinter import *
from PIL import Image,ImageTk
from Winsound import *
win = Tk()
win.config(bg="#e300ff")
win.geometry("950x600+160+60")
win.resizable(width = False, height = False)
def play_sound_play():
global playgame
PlaySound("SoundEffects\Coins.wav", SND_FILENAME)
playbtn.destroy()
win.config(bg="white")
playgame = True
game()
def printpos(event):
print(f"{plr_posx}")
def MoveLeft(event):
global plr_posx
if plr_posx == 311:
print("cant go into grass")
else:
plr_posx -= 150
plr.place(x=plr_posx,y=plr_posy)
def MoveRight(event):
global plr_posx
if plr_posx >= 610:
print("cant go into grass")
else:
plr_posx += 150
plr.place(x=plr_posx,y=plr_posy)
def game():
global plr
global plr_posx
global plr_posy
#road
road_img = ImageTk.PhotoImage(Image.open("texture\ymd.png"))
road = Label(win, image=road_img)
road.pack()
road.place(x=321,y=0)
#grass
grass_img = ImageTk.PhotoImage(Image.open("texture\grass.png"))
grass1 = Label(win, image=grass_img)
grass1.pack()
grass1.place(x=-2,y=0)
grass2 = Label(win, image=grass_img)
grass2.pack()
grass2.place(x=646,y=0)
#Plr pos
plr_posx=311
plr_posy=450
#Plr
plr_img = ImageTk.PhotoImage(Image.open("texture\Player.png"))
plr = Label(win, image=plr_img)
plr.pack()
plr.place(x=plr_posx,y=plr_posy)
if playgame == False:
print("2")
else:
print("1")
#controls
win.bind("<Left>",MoveLeft)
win.bind("<Right>",MoveRight)
win.bind("<p>",printpos)
def main():
global playbtn
#PlayBtn
play_btn = ImageTk.PhotoImage(Image.open("texture\play_btn.png"))
playbtn = Button(win, image=play_btn,bd=0,bg="#e300ff",activebackground='#e300ff', command=play_sound_play)
playbtn.pack()
playbtn.place(x=150,y=250)
win.mainloop()
main()
没有显示错误
即使在我关闭它之后 no error