我对 Hiredis/Redis 还很陌生,无法在 while 循环中为 Pub/Sub 架构创建一个工作发布者。
我成功地创建了一个仅触发一条消息的发布者,然后退出。但我试图让发布者定期发送消息。这是我的发布商:
#include <signal.h>
#include <iostream>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <hiredis/hiredis.h>
#include <hiredis/async.h>
#include <hiredis/adapters/libevent.h>
using namespace std;
void pubCallback(redisAsyncContext *c, void *r, void *privdata) {
redisReply *reply = (redisReply*)r;
if (reply == NULL){
cout<<"Response not recev"<<endl;
return;
}
cout<<"message published"<<endl;
redisAsyncDisconnect(c);
}
int main(int argc, char* argv[])
{
signal(SIGPIPE, SIG_IGN);
struct event_base* base = event_base_new();
int status;
int i = 0;
redisAsyncContext* _redisContext = redisAsyncConnect("172.17.0.2", 6379);
if (_redisContext->err) {
/* Let context leak for now... */
cout<<"Error: "<< _redisContext->errstr<<endl;
return 1;
}
redisLibeventAttach(_redisContext,base);
while(1) {
string command ("publish ");
command.append("test_channel");
command.append (" ");
command.append(to_string(i));
cout << command << endl;
status = redisAsyncCommand(_redisContext,
pubCallback,
(char*)"pub", command.c_str()
);
event_base_dispatch(base);
i+=1;
usleep(1000000);
}
}
对于此发布者,仅收到第一条消息 "0"
,后续命令似乎被忽略。
是否可以在 while 循环中创建发布者发布?我是否必须为每条消息创建新连接或断开/重新连接?
答案 0 :(得分:0)
我设法让它发挥作用。
首先,redisAsyncDisconnect
函数中的 pubCallback
禁止我的程序发送后续消息。此行需要删除。
这导致了另一个问题,因为程序在第一条消息发布后开始挂起。发生这种情况是因为事件循环将挂起等待分派新事件。我需要一种方法来在消息发布后立即解决这个问题。
要走的路是在 event_base_loopbreak
中调用 pubCallback
。
这是工作代码:
#include <signal.h>
#include <iostream>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <hiredis/hiredis.h>
#include <hiredis/async.h>
#include <hiredis/adapters/libevent.h>
using namespace std;
void pubCallback(redisAsyncContext *c, void *r, void *privdata) {
redisReply *reply = (redisReply*)r;
if (reply == NULL){
cout<<"Response not recev"<<endl;
return;
}
cout<<"message published"<<endl;
redisLibeventEvents *e = (redisLibeventEvents*) c->ev.data;
event_base_loopbreak(e->base);
}
void connectCallback(const redisAsyncContext *c, int status) {
if (status != REDIS_OK) {
printf("Error: %s\n", c->errstr);
return;
}
printf("Connected...\n");
}
void disconnectCallback(const redisAsyncContext *c, int status) {
if (status != REDIS_OK) {
printf("Error: %s\n", c->errstr);
return;
}
printf("Disconnected...\n");
}
int main(int argc, char* argv[])
{
signal(SIGPIPE, SIG_IGN);
int status;
int i = 0;
redisAsyncContext* _redisContext = redisAsyncConnect("172.17.0.2", 6379);
if (_redisContext->err) {
/* Let context leak for now... */
cout<<"Error: "<< _redisContext->errstr<<endl;
return 1;
}
struct event_base* base = event_base_new();
redisAsyncSetConnectCallback(_redisContext,connectCallback);
redisAsyncSetDisconnectCallback(_redisContext,disconnectCallback);
redisLibeventAttach(_redisContext,base);
while(1) {
string command ("publish ");
command.append("test_channel");
command.append (" ");
command.append(to_string(i));
cout << command << endl;
status = redisAsyncCommand(_redisContext,
pubCallback,
(char*)"pub", command.c_str()
);
event_base_dispatch(base);
i+=1;
usleep(500000);
}
}