我有2
内核做同样的事情。其中一个静态分配共享内存,而另一个在运行时动态分配内存。我使用共享内存作为2D数组。所以对于动态分配,我有一个计算内存位置的宏。现在,2
内核生成的结果完全相同。但是,我从两个内核得到的时序结果相隔3
倍!静态内存分配要快得多。很抱歉,我无法发布任何代码。有人可以为此辩护吗?
答案 0 :(得分:2)
我没有证据表明静态共享内存分配比动态共享内存分配更快。正如上面的评论所证明的那样,没有复制者就无法回答你的问题。至少在下面的代码中,当使用静态或动态共享内存分配运行时,同一内核的时序完全相同:
#include <cuda.h>
#include <stdio.h>
#define BLOCK_SIZE 512
/********************/
/* CUDA ERROR CHECK */
/********************/
#define gpuErrchk(ans) { gpuAssert((ans), __FILE__, __LINE__); }
inline void gpuAssert(cudaError_t code, char *file, int line, bool abort=true)
{
if (code != cudaSuccess)
{
fprintf(stderr,"GPUassert: %s %s %d\n", cudaGetErrorString(code), file, line);
if (abort) exit(code);
}
}
/***********************************/
/* SHARED MEMORY STATIC ALLOCATION */
/***********************************/
__global__ void kernel_static_memory_allocation(int *d_inout, int N)
{
__shared__ int s[BLOCK_SIZE];
const int tid = threadIdx.x;
const int i = blockIdx.x * blockDim.x + threadIdx.x;
if (i < N) {
s[tid] = d_inout[i];
__syncthreads();
s[tid] = s[tid] * s[tid];
__syncthreads();
d_inout[i] = s[tid];
}
}
/************************************/
/* SHARED MEMORY DYNAMIC ALLOCATION */
/************************************/
__global__ void kernel_dynamic_memory_allocation(int *d_inout, int N)
{
extern __shared__ int s[];
const int tid = threadIdx.x;
const int i = blockIdx.x * blockDim.x + threadIdx.x;
if (i < N) {
s[tid] = d_inout[i];
__syncthreads();
s[tid] = s[tid] * s[tid];
__syncthreads();
d_inout[i] = s[tid];
}
}
/********/
/* MAIN */
/********/
int main(void)
{
int N = 1000000;
int* a = (int*)malloc(N*sizeof(int));
for (int i = 0; i < N; i++) { a[i] = i; }
int *d_inout; gpuErrchk(cudaMalloc(&d_inout, N * sizeof(int)));
int n_blocks = N/BLOCK_SIZE + (N%BLOCK_SIZE == 0 ? 0:1);
gpuErrchk(cudaMemcpy(d_inout, a, N*sizeof(int), cudaMemcpyHostToDevice));
float time;
cudaEvent_t start, stop;
cudaEventCreate(&start);
cudaEventCreate(&stop);
cudaEventRecord(start, 0);
kernel_static_memory_allocation<<<n_blocks,BLOCK_SIZE>>>(d_inout, N);
gpuErrchk(cudaPeekAtLastError());
gpuErrchk(cudaDeviceSynchronize());
cudaEventRecord(stop, 0);
cudaEventSynchronize(stop);
cudaEventElapsedTime(&time, start, stop);
printf("Static allocation - elapsed time: %3.3f ms \n", time);
cudaEventRecord(start, 0);
kernel_dynamic_memory_allocation<<<n_blocks,BLOCK_SIZE,BLOCK_SIZE*sizeof(int)>>>(d_inout, N);
gpuErrchk(cudaPeekAtLastError());
gpuErrchk(cudaDeviceSynchronize());
cudaEventRecord(stop, 0);
cudaEventSynchronize(stop);
cudaEventElapsedTime(&time, start, stop);
printf("Dynamic allocation - elapsed time: %3.3f ms \n", time);
}
可能的原因是由于两个内核的反汇编代码完全相同,即使用N = 1000000;
替换int int N = rand();
也不会改变。