我不太了解Provider.of()和Consumer之间的区别。 我已经读过here,消费者就像Provider.of一样,具有listen:true。
但是,在下面的示例中,使用Consumer时没有出现错误,但是使用Provider.of时出现了错误。我被迫使用listen:false。以下示例是已实现ChangeNotifierProvider的默认Flutter应用。
我将只更改main.dart中的floatActionButton中的代码,以查看Consumer,Provider.of listen:true和Provider.of listen:false
之间的差异counter.dart代码
import 'package:flutter/material.dart';
class Counter extends ChangeNotifier {
int value = 0;
void increment() {
value++;
notifyListeners();
}
void decrement() {
value--;
notifyListeners();
}
}
main.dart的完整代码,带有使用Consumer的floatActionButton。它正在工作
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:unit_test/counter.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: ChangeNotifierProvider<Counter>(
create: (context) => Counter(),
child: MyHomePage(title: 'Flutter Demo Home Page'),
),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Consumer<Counter>(builder: (context, counter, child) {
return Text(
counter.value.toString(),
style: Theme.of(context).textTheme.headline4,
);
}),
],
),
),
floatingActionButton:
Consumer<Counter>(builder: (context, counter, child) {
return FloatingActionButton(
onPressed: () {
counter.increment();
},
tooltip: 'Increment',
child: Icon(Icons.add),
);
}),
);
}
}
使用Provider.of的floatActionButton的代码,请听:true,不起作用
floatingActionButton: FloatingActionButton(
onPressed: () {
Provider.of<Counter>(context, listen: true).increment();
},
tooltip: 'Increment',
child: Icon(Icons.add),
),
错误:试图从小部件树的外部监听提供程序公开的值...
使用Provider.of的floatActionButton的代码,侦听:false,有效
floatingActionButton: FloatingActionButton(
onPressed: () {
Provider.of<Counter>(context, listen: false).increment();
},
tooltip: 'Increment',
child: Icon(Icons.add),
),
我不明白。我把listen:设置为false,但它仍在监听并重建小部件
感谢您的帮助
答案 0 :(得分:2)
listen:true
需要放入构建小部件树中。它的目的是在调用时重建整个小部件(notifyListener)。
@override
Widget build(BuildContext context) {
Counter counter = Provider.of<Counter>(context, listen: true);
...
counter.increment(); // Will rebuild entire widget.
...
Consumer
是一个在其中调用 listen:true
的小部件,但只会重建它的子小部件。
Consumer<Counter>(builder: (_, counter, __) {
return Column(
children:[
TextButton(
onPressed: () => counter.increment(), // Will only rebuild this Column
child: Icon(Icons.add),),
Text(counter.value.toString());
}),
listen:false
将访问 Provider,如果调用,则无需重建小部件。
TextButton(
onPressed: () {
Counter counter = Provider.of<Counter>(context, listen: false);
counter.increment();
// Will change Provider value, but won't rebuild. It will make widget that has
// Consumer as parent to rebuild (or with listen:true to rebuild).
}
child: Icon(Icons.add),
),