我正在尝试在我的应用中实现一个AnimatedSwitcher来动画化一个使用Firebase作为后端的聊天,我已经看过各种示例,但是当我尝试在聊天中发送新消息时,动画不起作用,这是我的代码:
return StreamBuilder(
stream: _chats,
builder: (context, snapshot) {
if (snapshot.hasData &&
!snapshot.hasError &&
snapshot.data.snapshot.value != null) {
item = [];
Map data = snapshot.data.snapshot.value;
data.forEach((index, data) => item.add({
"key": index,
"message": data['message'],
"sendBy": data['sendBy'],
"time": data['time']
}));
item.sort((b, a) => a["time"].compareTo(b["time"]));
return AnimatedSwitcher(
duration: Duration(milliseconds: 500),
child: ListView.builder(
reverse: true,
controller: _scrollController,
itemCount: item.length,
itemBuilder: (context, index) {
return MessageTile(
message: item[index]['message'],
sendByMe: widget.user.uid == item[index]['sendBy'],
time: item[index]['time']);
}),
);
} else {
return Container();
}
},
);
答案 0 :(得分:1)
如果“新”子代与“旧”子代具有相同的小部件类型和键, 但使用不同的参数,则AnimatedSwitcher不会执行 它们之间的过渡
每次StreamBuilder重建时,尝试给子项(ListView)提供不同的键
return AnimatedSwitcher(
duration: Duration(milliseconds: 500),
child: ListView.builder(
key: ValueKey<int>(item.length), //perhaps a key based on the number of messages, so it will always be different
reverse: true,
controller: _scrollController,
itemCount: item.length,
itemBuilder: (context, index) {
return MessageTile(
message: item[index]['message'],
sendByMe: widget.user.uid == item[index]['sendBy'],
time: item[index]['time']);
}),
);