当我尝试使用快速修复功能添加缺少的替代时,例如此处:class CirclePainter extends CustomPainter {}
,结果是完全错误的:
class CirclePainter extends CustomPainter {
@override
void paint(Canvas canva canva canvas, Si Si Size size) {
// TODO: implement paint
}
@override
bool shouldRepa(Canvas canvan canvas, Sigate) {
// TODO: implement shouldRepaint
throw UnimplementedError();
}
}
这里不是一个大问题,但是当我想添加10个或更多缺少的替代项时,我必须每手更改一次。