我正在尝试使用React中的setState方法重置数组。在构造函数中,我最初将tile_arrays设置为null。
在嵌套的for循环完成后,第一个console.log()生成所需的N个Tile对象数组。调用setState并随后调用随后的console.log()时,状态仍为null且未更新。
我不是在尝试将新信息添加到状态数组,而是将其完全替换。
createTileArray(){
let new_array= [];
let size = this.state.size;
for(let row = 0; row < size; row++){
for(let column = 0; column < size; column++){
if(row === 0 || row === 1){
//Player 1
new_array.push(new Tile(column, row, true, 1))
}
else if(row === size - 1 || row === size - 2){
//Player 2
new_array.push(new Tile(column, row, true, 2))
}
else{
//Empty Tile
new_array.push(new Tile(column, row, false, 0))
}
}
}
console.log("Tile to be set into the state", new_array)
this.setState({
tile_arrays:new_array
},
() => console.log("Updated Tiles: ", this.state.tile_arrays))
}
答案 0 :(得分:1)
setState
是异步的,但它确实允许回调。
this.setState(
{ tile_arrays: tile_array },
() => console.log("Updated Tiles: ", this.state.tile_arrays)
)
答案 1 :(得分:1)
将您的代码复制并粘贴到一个片段中,以演示我一个小时前发表的评论。
尝试将其记录在渲染器中
class Tile {
constructor(column, row, something, player) {
this.column = column;
this.row = row;
this.something = something;
this.player = player;
}
}
class App extends React.Component {
state = {
size: 3,
};
createTileArray() {
let new_array = [];
let size = this.state.size;
for (let row = 0; row < size; row++) {
for (let column = 0; column < size; column++) {
if (row === 0 || row === 1) {
//Player 1
new_array.push(new Tile(column, row, true, 1));
} else if (row === size - 1 || row === size - 2) {
//Player 2
new_array.push(new Tile(column, row, true, 2));
} else {
//Empty Tile
new_array.push(new Tile(column, row, false, 0));
}
}
}
console.log('Tile to be set into the state', new_array);
this.setState({
tile_arrays: new_array,
});
}
componentDidMount() {
this.createTileArray();
}
render() {
//was that so difficult?
console.log('tile arrays', this.state.tile_arrays);
return (
<pre>{JSON.stringify(this.state, undefined, 2)}</pre>
);
}
}
ReactDOM.render(<App />, document.getElementById('root'));
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.4/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.4/umd/react-dom.production.min.js"></script>
<div id="root"></div>
答案 2 :(得分:0)
经过一些测试,我找到了解决方案。在我最初的组件构造函数中,而不是设置
tile_arrays:null
我将其设置为一个空数组
tile_arrays:[]
问题似乎已解决,现在可以解决。