如何将图钉上的click事件添加到Autodesk Forge?在existing extension中,他使用相机上的焦点打开图钉的内容。我想通过单击图钉将其打开。
但是我将图钉自动添加到模型中,并使用以下代码转换坐标
var setData = function (event) {
var screenPoint = {
x: event.clientX,
y: event.clientY
};
if (screenPoint) {
var n = normalize(screenPoint);
var dbId = /*_viewer.utilities.getHitPoint*/ getHitDbId(n.x, n.y);
if (dbId == null) return;
}
}
function getHitDbId(x, y) {
y = 1.0 - y;
x = x * 2.0 - 1.0;
y = y * 2.0 - 1.0;
var vpVec = new THREE.Vector3(x, y, 1);
var result = viewer.impl.hitTestViewport(vpVec, false);
console.log(result);
if (result) {
dummyData.push({
icon: Math.round(Math.random() * 3),
x: result.point.x,
y: result.point.y,
z: result.point.z,
});
window.dispatchEvent(new CustomEvent('newData', {
'detail': dummyData
}))
} else {
return
}
return result ? result.dbId : null;
};
function normalize(screenPoint) {
var viewport = viewer.navigation.getScreenViewport();
var n = {
x: (screenPoint.x - viewport.left) / viewport.width,
y: (screenPoint.y - viewport.top) / viewport.height
};
return n;
}
这有可能吗?
答案 0 :(得分:0)
原始插件已经解决了这一问题-只需在下面的点击回调中添加您自己的处理程序,即可对标记执行点击测试:
this.onMouseMove = function(event) {
if(this.line3d){
this.update_DivLabel('onMarkupMove');
this.updateHitTest(event);
}
}
this.onClick = function(event) {
this.updateHitTest(event);
if (!this.hovered) return;
this.selected = this.hovered; //
//your own callback goes here
}
并在此处进行调整以调整命中测试的准确性:
function markup3d(viewer, options) {
this.raycaster.params.PointCloud.threshold = 5; // hit-test markup size. Change this if markup 'hover' doesn't work
this.size = 150.0; // markup size. Change this if markup size is too big or small