基于C ++的服务器Something_server
有一个打印ping的方法
#include "Something.h"
#include <protocol/TBinaryProtocol.h>
#include <server/TSimpleServer.h>
#include <transport/TServerSocket.h>
#include <transport/TBufferTransports.h>
using namespace ::apache::thrift;
using namespace ::apache::thrift::protocol;
using namespace ::apache::thrift::transport;
using namespace ::apache::thrift::server;
using boost::shared_ptr;
using namespace Test;
class SomethingHandler : virtual public SomethingIf {
public:
SomethingHandler() {
// Your initialization goes here
}
int32_t ping() {
// Your implementation goes here
printf("ping\n");
return 0;
}
};
int main(int argc, char **argv) {
int port = 9090;
shared_ptr<SomethingHandler> handler(new SomethingHandler());
shared_ptr<TProcessor> processor(new SomethingProcessor(handler));
shared_ptr<TServerTransport> serverTransport(new TServerSocket(port));
shared_ptr<TTransportFactory> transportFactory(new TBufferedTransportFactory());
shared_ptr<TProtocolFactory> protocolFactory(new TBinaryProtocolFactory());
TSimpleServer server(processor, serverTransport, transportFactory, protocolFactory);
server.serve();
return 0;
}
Something_client
应该调用此方法以打印出"ping"
#include "Something.h" // As an example
#include <transport/TSocket.h>
#include <transport/TBufferTransports.h>
#include <protocol/TBinaryProtocol.h>
using namespace apache::thrift;
using namespace apache::thrift::protocol;
using namespace apache::thrift::transport;
using namespace Test;
int main(int argc, char **argv) {
boost::shared_ptr<TSocket> socket(new TSocket("localhost", 9090));
boost::shared_ptr<TTransport> transport(new TBufferedTransport(socket));
boost::shared_ptr<TProtocol> protocol(new TBinaryProtocol(transport));
SomethingClient client(protocol);
transport->open();
client.ping();
transport->close();
return 0;
}
说明说“运行服务器并用客户端ping它”....不知道这意味着什么......
我做
./Something_server
没有任何反应......好像命令永远在运行而没有终止......所以我不太清楚如何继续。
感谢所有帮助。
答案 0 :(得分:3)
这意味着你应该首先运行./Something_server&amp; (&amp;把工作放在后台,所以它不会使输出混乱)。 然后运行./Something_client,它显然会ping服务器。