JavaFX坐标系从屏幕顶部绘制Y坐标,向下为正。我希望它是向上的,并从屏幕底部开始。
需要翻译,并且文本节点需要翻转。
因此,希望绘制的矩形将在数学课中以“自然”的方式定位。以其左下角为原点,然后扩展到右上角。
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.chart.*;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;
public class FlippedExampleChart extends Application {
private LineChart<Number, Number> chart;
@Override
public void start(Stage primaryStage) throws Exception {
final NumberAxis xAxis = new NumberAxis();
final NumberAxis yAxis = new NumberAxis();
// Flip the axis
yAxis.setScaleY(-1);
// TODO How to translate to bottom of screen.
// TODO How to flip the text nodes.
this.chart = new LineChart<Number, Number>(xAxis, yAxis) {
@Override
public void layoutPlotChildren() {
super.layoutPlotChildren();
double height = yAxis.getDisplayPosition(100);
Rectangle r = new Rectangle(0, 0, 50, height);
r.setFill(Color.GREEN);
getPlotChildren().addAll(r);
}
};
this.chart.setAnimated(false);
VBox vbox = new VBox(this.chart);
Scene scene = new Scene(vbox, 400, 200);
primaryStage.setScene(scene);
primaryStage.setHeight(600);
primaryStage.setWidth(400);
primaryStage.show();
}
public static void main(String[] args) {
Application.launch(args);
}
}
答案 0 :(得分:6)
我在这里假设目标是使用图表轴定义的坐标系绘制形状。
最简单的方法可能是变换形状而不是轴。您可以为此创建实用程序方法:
private Transform chartDisplayTransform(NumberAxis xAxis, NumberAxis yAxis) {
return new Affine(
xAxis.getScale(), 0, xAxis.getDisplayPosition(0),
0, yAxis.getScale(), yAxis.getDisplayPosition(0)
);
}
关于代码的其他说明:layoutPlotChildren()
方法不一定会删除节点,因此最终可能会添加比您发布的代码所期望的矩形更多的矩形。
这是使用此方法的代码版本(并确保矩形仅添加一次)。
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.chart.LineChart;
import javafx.scene.chart.NumberAxis;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.scene.transform.Affine;
import javafx.scene.transform.Transform;
import javafx.stage.Stage;
public class FlippedExampleChart extends Application {
private LineChart<Number, Number> chart;
@Override
public void start(Stage primaryStage) throws Exception {
final NumberAxis xAxis = new NumberAxis();
final NumberAxis yAxis = new NumberAxis();
// Flip the axis
// yAxis.setScaleY(-1);
Rectangle r = new Rectangle(0, 0, 50, 100);
r.setFill(Color.GREEN);
this.chart = new LineChart<Number, Number>(xAxis, yAxis) {
@Override
public void layoutPlotChildren() {
super.layoutPlotChildren();
r.getTransforms().setAll(chartDisplayTransform(xAxis, yAxis));
// note nodes don't get removed from the plot children, and this method may be
// called often:
if (!getPlotChildren().contains(r)) {
getPlotChildren().add(r);
}
}
};
this.chart.setAnimated(false);
VBox vbox = new VBox(this.chart);
Scene scene = new Scene(vbox, 400, 200);
primaryStage.setScene(scene);
primaryStage.setHeight(600);
primaryStage.setWidth(400);
primaryStage.show();
}
private Transform chartDisplayTransform(NumberAxis xAxis, NumberAxis yAxis) {
return new Affine(xAxis.getScale(), 0, xAxis.getDisplayPosition(0), 0, yAxis.getScale(),
yAxis.getDisplayPosition(0));
}
public static void main(String[] args) {
Application.launch(args);
}
}
结果:
如果您有多个要用这种方法处理的节点,则策略是将它们添加到Group
,然后将转换应用于Group
:
@Override
public void start(Stage primaryStage) throws Exception {
final NumberAxis xAxis = new NumberAxis();
final NumberAxis yAxis = new NumberAxis();
Group extraNodes = new Group();
this.chart = new LineChart<Number, Number>(xAxis, yAxis) {
@Override
public void layoutPlotChildren() {
super.layoutPlotChildren();
Rectangle r1 = new Rectangle(0, 0, 50, 100);
r1.setFill(Color.GREEN);
Rectangle r2 = new Rectangle(70, 0, 30, 20);
r2.setFill(Color.AQUAMARINE);
extraNodes.getChildren().setAll(r1, r2);
extraNodes.getTransforms().setAll(chartDisplayTransform(xAxis, yAxis));
// note nodes don't get removed from the plot children, and this method may be
// called often:
if (!getPlotChildren().contains(extraNodes)) {
getPlotChildren().add(extraNodes);
}
}
};
this.chart.setAnimated(false);
VBox vbox = new VBox(this.chart);
Scene scene = new Scene(vbox, 400, 200);
primaryStage.setScene(scene);
primaryStage.setHeight(600);
primaryStage.setWidth(400);
primaryStage.show();
}