我有一个正常运行的SignalR集线器,我添加了“组”以更好地控制消息传递,这看起来非常简单,只是该组中的任何人都没有收到消息。我将SignalR用于asp.net(不是Core)v2.4.1(最新的稳定版本)。我的中心代码是:
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Web;
using Microsoft.AspNet.SignalR;
using SignalrHub;
using System.Data;
namespace SignalRChat
{
public class ChatHub : Hub
{
private static readonly List<User> Users = new List<User>();
public async override Task OnConnected()
{
string userName = Context.QueryString["username"];
string company = Context.QueryString["company"];
string department = Context.QueryString["department"];
string section = Context.QueryString["section"];
string firstname = Context.QueryString["firstname"];
string lastname = Context.QueryString["lastname"];
string connectionId = this.Context.ConnectionId;
var user = new User();
user.Name = userName;
user.firstname = firstname;
user.lastname = lastname;
user.company = company;
user.department = department;
user.section = section;
user.ConnectionIds = connectionId;
await JoinRoom(company.ToUpper()); // There's always a company, join the company room
if (section != "")
{
// If there's a section, join section room
await JoinRoom(company.ToUpper() + department.ToUpper() + section.ToUpper());
}
try
{
Users.Add(user);
}
catch (Exception ex)
{
var msg = ex.Message;
}
// TODO: Broadcast the connected user
// send list of connected users to client
// SendOne(connectionId,userName,"Welcome " + userName + System.Environment.NewLine + "Connected users are:" + System.Environment.NewLine);
string connectMessage = "";
foreach (var display in Users)
{
if (display.Name != userName)
{
connectMessage = connectMessage + display.Name + System.Environment.NewLine;
}
}
if (connectMessage == "")
{
connectMessage = "None";
}
SendOne(connectionId, userName, "Welcome " + userName + System.Environment.NewLine + "Connected users are:" + System.Environment.NewLine + connectMessage);
// SendOne(connectionId, userName, "This is to a specific user.");
// return base.OnConnected();
}
public override Task OnDisconnected(bool stopped)
{
string userName = Context.User.Identity.Name;
string connectionId = Context.ConnectionId;
var item = Users.Find(x => x.ConnectionIds == connectionId);
LeaveRoom(item.company.ToUpper()); // Leave company room
LeaveRoom(item.compny.ToUpper() + item.department.ToUpper() + item.section.ToUpper()); // Leave Section Room
Users.Remove(item); // remove from users
return base.OnDisconnected(true);
}
public void SendOne(string connectionId, string userName, string message)
{
Clients.Client(connectionId).broadcastMessage(userName, message);
}
public void Send(string name, string message)
{
// Call the broadcastMessage method to update clients.
Clients.All.broadcastMessage(name, message);
}
public void messageSection(string company, string department, string section, string name, string message)
{
string GroupName = company.ToUpper() + department.ToUpper() + section.ToUpper();
Clients.Group(GroupName).addChatMessage(name, message);
}
public void messageCompany(string company, string name, string message)
{
try
{
Clients.Group(company.ToUpper()).addChatMessage(name, message);
}
catch (Exception ex)
{
string errormsg = ex.Message;
}
}
public List<string> getConnectedUsers()
{
List<string> UserNames = new List<string>();
foreach (var ConnectedUser in Users)
{
UserNames.Add(ConnectedUser.Name + ": " + ConnectedUser.firstname + " " + ConnectedUser.lastname);
}
return UserNames;
}
public List<string> getConnectedSectionUsers(string company, string department, string section, string username)
{
List<string> UserNames = new List<string>();
foreach (var ConnectedUser in Users)
{
if (ConnectedUser.company.ToUpper() == company.ToUpper() && ConnectedUser.department.ToUpper() == department.ToUpper() && ConnectedUser.section.ToUpper() == section.ToUpper())
{
if (username.ToUpper() != ConnectedUser.Name.ToUpper())
{
UserNames.Add(ConnectedUser.Name + ": " + ConnectedUser.firstname + " " + ConnectedUser.lastname);
}
}
}
return UserNames;
}
public async Task JoinRoom(string roomName)
{
await Groups.Add(Context.ConnectionId, roomName);
}
public Task LeaveRoom(string roomName)
{
return Groups.Remove(Context.ConnectionId, roomName);
}
}
}
我设置了断点,并看到正在将用户添加到组中(我认为是,不会产生任何错误),并且消息已正确发送到公司/部门,但是客户端什么也没收到。我想念什么?
答案 0 :(得分:0)
您的addChatMessage
未在您的代码中列出,正如您所说的那样,您应该尝试执行以下操作:
this.Clients.Group(GroupName).SendAsync(name, message);
答案 1 :(得分:0)
显然,addChatMessage
不再是一种向群组发送消息的方法。我将addChatMessage
更改为broadcastMessage
,并且集线器完全按照我的需要工作。