我有两个具有两种不同分辨率的显示器:
我想打开两个窗口以使用Pyglet显示两个图像。但是,我第二个屏幕上的第二个图像将被调整为第一个显示器的分辨率,并且将显示黑色部分。我该如何摆脱呢?
import pyglet
display = pyglet.canvas.get_display()
screens = display.get_screens()
print screens[0]
print screens[1]
class main(pyglet.window.Window):
def __init__ (self):
super(main, self).__init__(screen=screens[1])
self.set_fullscreen(True)
self.set_location(1920,0)
self.background = pyglet.graphics.Batch()
self.fancy_background = pyglet.sprite.Sprite(pyglet.image.load('/home/pi/test/Files/PIC/standard.jpg'), batch=self.background)
self.alive = 1
def on_draw(self):
self.render()
def on_close(self):
self.alive = 0
def on_key_press(self, symbol, modifiers):
if symbol == key.ESCAPE: # [ESC]
self.alive = 0
def render(self):
self.clear()
self.background.draw()
self.flip()
def run(self):
while self.alive == 1:
self.render()
event = self.dispatch_events()
class main2(pyglet.window.Window):
def __init__ (self):
super(main2, self).__init__(screen = screens[0])
self.set_fullscreen(True)
self.set_location(0,0)
self.background = pyglet.graphics.Batch()
self.fancy_background = pyglet.sprite.Sprite(pyglet.image.load('/home/pi/test/Files/PIC/standard.jpg'), batch=self.background)
self.alive = 1
def on_draw(self):
self.render()
def on_close(self):
self.alive = 0
def on_key_press(self, symbol, modifiers):
if symbol == key.ESCAPE: # [ESC]
self.alive = 0
def render(self):
self.clear()
self.background.draw()
self.flip()
def run(self):
while self.alive == 1:
self.render()
event = self.dispatch_events()
x = main()
x.run()
y = main2()
y.run()