您好,关于此问题有很多问题,但我的问题无法解决。所以张贴我的错误,如果有人可以指导我具体的错误。谢谢
我的项目成功与Gradle文件同步,但尝试构建项目时会引发此错误:
我正在使用Cocos游戏引擎
Build command failed.
Error while executing process C:\Users\maste\AppData\Local\Android\Sdk\ndk-bundle\ndk-build.cmd with arguments {NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=C:\Users\maste\Desktop\PERSONAL\WEBSITE\ANDROID\APPS\1.CONNECT\ConnectTheDotsAndPuzzle_Android\proj.android\app\jni\Android.mk NDK_APPLICATION_MK=C:\Users\maste\Desktop\PERSONAL\WEBSITE\ANDROID\APPS\1.CONNECT\ConnectTheDotsAndPuzzle_Android\proj.android\app\jni\Application.mk APP_ABI=x86 NDK_ALL_ABIS=x86 NDK_DEBUG=1 APP_PLATFORM=android-16 NDK_OUT=C:/Users/maste/Desktop/PERSONAL/WEBSITE/ANDROID/APPS/1.CONNECT/ConnectTheDotsAndPuzzle_Android/proj.android/app/build/intermediates/ndkBuild/debug/obj NDK_LIBS_OUT=C:\Users\maste\Desktop\PERSONAL\WEBSITE\ANDROID\APPS\1.CONNECT\ConnectTheDotsAndPuzzle_Android\proj.android\app\build\intermediates\ndkBuild\debug\lib NDK_TOOLCHAIN_VERSION=clang -j2 NDK_DEBUG=1 C:/Users/maste/Desktop/PERSONAL/WEBSITE/ANDROID/APPS/1.CONNECT/ConnectTheDotsAndPuzzle_Android/proj.android/app/build/intermediates/ndkBuild/debug/obj/local/x86/libMyGame.so}
[x86] Compile++ : cocos_extension_static <= CCControlSaturationBrightnessPicker.cpp
[x86] Compile++ : cocos_extension_static <= CCPUCollisionAvoidanceAffectorTranslator.cpp
make: *** [C:/Users/maste/Desktop/PERSONAL/WEBSITE/ANDROID/APPS/1.CONNECT/ConnectTheDotsAndPuzzle_Android/proj.android/app/build/intermediates/ndkBuild/debug/obj/local/x86/objs-debug/cocos_extension_static/GUI/CCControlExtension/CCControlSaturationBrightnessPicker.o] Error 3
make: *** Waiting for unfinished jobs....
make: *** [C:/Users/maste/Desktop/PERSONAL/WEBSITE/ANDROID/APPS/1.CONNECT/ConnectTheDotsAndPuzzle_Android/proj.android/app/build/intermediates/ndkBuild/debug/obj/local/x86/objs-debug/cocos_extension_static/Particle3D/PU/CCPUCollisionAvoidanceAffectorTranslator.o] Error 3
答案 0 :(得分:0)
将项目移至
解决了问题C:/droid/connect/proj.android
可能与权限有关。