This the Image. 我想问一下,如何将滑块的值扔到文本字段中,文本字段的输入值可以调整滑块中的值?使值相等且彼此同步。在文本字段中输入的输入可以与滑块中的值相同,并且滑块值可以出现在文本字段中。
Container(
width: 130,
child: TextField(
style: new TextStyle(color: Colors.white),
controller: max,
decoration: InputDecoration(
labelText: 'Max',
labelStyle: TextStyle(color: Colors.white),
hintStyle: TextStyle(color: Colors.white),
),
),
),
// new Text(values.start.toInt().toString()),
// new Text(values.end.toInt().toString()),
new Container(
padding: EdgeInsets.only(top: 50.0),
child: new RangeSlider(
min: 1,
max: 100,
divisions: 100,
values: values,
labels: labels,
onChanged: (value) {
modalSetState(() {
print('START: ${value.start}, END: ${value.end}');
setValuesSlider(value);
labels = RangeLabels('${values.start.toInt().toString()}', '${values.end.toInt().toString()}');
}); //create custom setState for this state
},
),
),
]);
}
}),
],
),
答案 0 :(得分:0)
当文本更改更新范围滑块的开始或结束值时,使用TextField Contorller的侦听器。
startController.addListener(_setStartValue);
完整代码
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
double _starValue = 10;
double _endValue = 80;
double minValue = 0.0;
double maxValue = 100.0;
final startController = TextEditingController();
final endController = TextEditingController();
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
void initState() {
super.initState();
startController.addListener(_setStartValue);
endController.addListener(_setEndValue);
}
@override
void dispose() {
// Clean up the controller when the widget is removed from the widget tree.
// This also removes the _printLatestValue listener.
startController.dispose();
endController.dispose();
super.dispose();
}
_setStartValue() {
if (double.parse(startController.text).roundToDouble() <=
double.parse(endController.text).roundToDouble() &&
double.parse(startController.text).roundToDouble() >= minValue &&
double.parse(endController.text).roundToDouble() >= minValue &&
double.parse(startController.text).roundToDouble() <= maxValue &&
double.parse(endController.text).roundToDouble() <= maxValue) {
setState(() {
_starValue = double.parse(startController.text).roundToDouble();
});
}
print("Second text field: ${startController.text}");
}
_setEndValue() {
if (double.parse(startController.text).roundToDouble() <=
double.parse(endController.text).roundToDouble() &&
double.parse(startController.text).roundToDouble() >= minValue &&
double.parse(endController.text).roundToDouble() >= minValue &&
double.parse(startController.text).roundToDouble() <= maxValue &&
double.parse(endController.text).roundToDouble() <= maxValue) {
setState(() {
_endValue = double.parse(endController.text).roundToDouble();
});
}
print("Second text field: ${endController.text}");
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
TextField(
decoration: InputDecoration(
border: InputBorder.none, hintText: 'Enter start value'),
controller: startController,
),
TextField(
decoration: InputDecoration(
border: InputBorder.none, hintText: 'Enter end value'),
controller: endController,
),
RangeSlider(
values: RangeValues(_starValue, _endValue),
min: minValue,
max: maxValue,
onChanged: (values) {
setState(() {
_starValue = values.start.roundToDouble();
_endValue = values.end.roundToDouble();
startController.text =
values.start.roundToDouble().toString();
endController.text = values.end.roundToDouble().toString();
});
},
),
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}