我有此代码:
const App: React.FC = () => {
const [isOpen, setIsOpen] = React.useState(true);
const [maxHeight, setMaxHeight] = React.useState();
const wrapper = React.useRef<HTMLDivElement>(null);
const content = React.useRef<HTMLDivElement>(null);
const setElementMaxHeight = () => {
if (content && content.current) {
setMaxHeight(isOpen ? content.current.offsetHeight : 0);
}
};
useEffect(() => {
setElementMaxHeight();
window.addEventListener("resize", setElementMaxHeight);
return () => {
window.removeEventListener("resize", setElementMaxHeight);
};
});
const toggle = () => {
setIsOpen(!isOpen);
};
return (
<div>
<button onClick={toggle}>
<span className="nominal-result__expander fa" />
</button>
<div
className="nominal-results__list-wrapper"
ref={wrapper}
style={!!maxHeight ? { maxHeight: `${maxHeight}px` } : undefined }
>
<div className="nominal-results__list" ref={content} />
</div>
</div>
);
};
const rootElement = document.getElementById("root");
ReactDOM.render(<App />, rootElement);
这将在每个渲染器上添加和删除事件处理程序。
这一定不好吗?实际上,从钩子中获得了什么收获吗?
这是在代码审查中提出的,我说这很不好,因为它在每个渲染器上都添加和删除了事件监听器。
答案 0 :(得分:3)
对于这种 exact 案例,您是正确的,因为undefined
作为useEffect
的依赖项传递。
这意味着useEffect
在每个渲染器上运行,因此事件处理程序将不必要地在每个渲染器上分离并重新附加。
function listener() {
console.log('click');
}
function Example() {
const [count, setCount] = window.React.useState(0);
window.React.useEffect(() => {
console.log(`adding listener ${count}`);
window.addEventListener("click", listener);
return () => {
console.log(`removing listener ${count}`);
window.removeEventListener("click", listener);
};
}); // <-- because we're not passing anything here, we have an effect on each render
window.React.useEffect(() => {
setTimeout(() => {
setCount(count + 1);
}, 1000)
});
return count;
}
window.ReactDOM.render(window.React.createElement(Example), document.getElementById('root'))
<script crossorigin src="https://unpkg.com/react@16/umd/react.development.js"></script>
<script crossorigin src="https://unpkg.com/react-dom@16/umd/react-dom.development.js"></script>
<div id="root"></div>
但是,如果您通过传入空数组[]
来显式声明不依赖关系,则useEffect
将只运行一次,因此使此模式对于事件处理程序附件是完全合法的。
function listener() {
console.log('click');
}
function Example() {
const [count, setCount] = window.React.useState(0);
window.React.useEffect(() => {
console.log(`adding listener ${count}`);
window.addEventListener("click", listener);
return () => {
console.log(`removing listener ${count}`);
window.removeEventListener("click", listener);
};
}, []); // <-- we can control for this effect to run only once during the lifetime of this component
window.React.useEffect(() => {
setTimeout(() => {
setCount(count + 1);
}, 1000)
});
return count;
}
window.ReactDOM.render(window.React.createElement(Example), document.getElementById('root'))
<script crossorigin src="https://unpkg.com/react@16/umd/react.development.js"></script>
<script crossorigin src="https://unpkg.com/react-dom@16/umd/react-dom.development.js"></script>
<div id="root"></div>