我在C#-Application中使用NAudio,我的问题是播放速度取决于采样率。我使用了两个包含1000Hz正弦波的Wav文件,其中Fs = 44100Hz和Fs = 88200 Hz。我用示波器检查了声卡的输出信号。事实证明,我的Fs = 44100的文件在预期时间的一半后结束了,而输出频率却翻了一番(2kHz)。在其他播放器(例如Windows Media Player,Audacity)中使用文件时,一切看起来都很好。调试时,我查看了这些文件的Waveformat,一切看起来也都很好。我还改变了位分辨率,没有差异。我不确定我是否只是错过了什么。
我在第一次出现此问题的另一个程序中使用了它。因此,我做了一个基本的程序,看我是否在较大的应用程序中已经犯了一个错误,那里也存在相同的问题。
如果有人可以帮助我,那将是非常不错的事情,并受到高度赞赏。 亲切的问候 狮子座
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using NAudio.Wave;
namespace WindowsFormsApp2
{
public partial class Form1 : Form
{
AsioOut asioOut;
AudioFileReader afr4;
AudioFileReader afr8;
AudioFileReader afr0;
MixingWaveProvider32 mwp;
int playingID = 0;
int channelID;
Boolean audioplaying = false;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
asioOut = new AsioOut();
afr4 = new AudioFileReader("../wavs/sin1000Hz_1.75s_16bit_44100Hz_ramp50ms.wav");
afr8 = new AudioFileReader("../wavs/sin1000Hz_1.75s_16bit_88200Hz_ramp50ms.wav");
afr0 = new AudioFileReader("../wavs/sin14607Hz_180sec_20msRamp_fs96000_24bit_mono_doppelt.wav");
mwp = new MixingWaveProvider32();
afr4.Volume = 1.0f;
afr8.Volume = 1.0f;
for (int i = 0; i < asioOut.DriverOutputChannelCount; i++) {
Console.WriteLine(i + ": " + asioOut.AsioOutputChannelName(i));
if (asioOut.AsioOutputChannelName(i).Equals("Analog 3 (1)")) {
channelID = i;
}
}
asioOut.ChannelOffset = channelID;
asioOut.Init(mwp);
asioOut.PlaybackStopped += OnPlaybackStopped;
}
//a button to play the Fs = 44100Hz File
private void button1_Click(object sender, EventArgs e)
{
if (audioplaying == false) {
mwp.AddInputStream(afr4);
afr4.Position = 0;
audioplaying = true;
playingID = 4;
asioOut.Play();
}
}
//a button to play the Fs = 88200Hz File
private void button2_Click(object sender, EventArgs e)
{
if (audioplaying == false) {
mwp.AddInputStream(afr8);
afr8.Position = 0;
audioplaying = true;
playingID = 8;
asioOut.Play();
}
}
//a button to play just another audiofile
private void button4_Click(object sender, EventArgs e)
{
if (audioplaying == false) {
mwp.AddInputStream(afr0);
afr0.Position = 0;
audioplaying = true;
playingID = 0;
asioOut.Play();
}
}
//after playback every Input gets removed again to setup for new playback
protected virtual void OnPlaybackStopped(object sender, EventArgs e) {
if (playingID == 4) {
mwp.RemoveInputStream(afr4);
} else if (playingID == 8) {
mwp.RemoveInputStream(afr8);
} else {
mwp.RemoveInputStream(afr0);
}
audioplaying = false;
}
private void button3_Click(object sender, EventArgs e)
{
asioOut.Stop();
}
}
}
答案 0 :(得分:0)
您不能使用MixingWaveProvider32
将具有不同WaveFormat
的流混合在一起。您需要选择一个WaveFormat
并将其传递给构造函数。然后,您应该只添加具有WaveFormat
的项目,尽管MixingWaveProvider32
在您每次仅拥有一个项目时并没有强制执行该操作,