我正在使用以下指南为使用flutter + firebase的项目设置开发和生产环境 https://www.tengio.com/blog/multiple-firebase-environments-with-flutter/
我已经在Firebase-> dev和Firebase-> prod文件夹下设置了各自的GoogleService-Info.plist
我还在Xcode Target-> Build Phases(在编译源之前)下面添加了以下脚本
if [ "${CONFIGURATION}" == "Debug-prod" ] || [ "${CONFIGURATION}" == "Release-prod" ] || [ "${CONFIGURATION}" == "Release" ]; then
cp -r "${PROJECT_DIR}/Runner/Firebase/prod/GoogleService-Info.plist" "${PROJECT_DIR}/GoogleService-Info.plist"
echo "Production plist copied"
elif [ "${CONFIGURATION}" == "Debug-dev" ] || [ "${CONFIGURATION}" == "Release-dev" ] || [ "${CONFIGURATION}" == "Debug" ]; then
cp -r "${PROJECT_DIR}/Runner/Firebase/dev/GoogleService-Info.plist" "${PROJECT_DIR}/GoogleService-Info.plist"
echo "Development plist copied"
fi
我尝试过:
flutter run --flavor dev
之后
我收到此错误:
error: Could not get GOOGLE_APP_ID in Google Services file from build environment
对解决问题的任何帮助深表赞赏
(注意:我已经尝试了其他stackoverflow解决方案-仍然没有运气)
答案 0 :(得分:2)
终于弄清楚了这个问题。 (由于我对Xcode的无知),我不知道要手动将文件“添加”到Xcode中。物理目录中存在的文件并不意味着它在Xcode上
解决方案: 将Runner /中的GoogleService-Info.plist添加到Xcode(截止到本帖子的10.3)上 File->将文件添加到“ Runner ..”
注意:取消选中“如果需要,请复制”