我正在尝试创建一个简单的软件来在两台计算机之间“聊天”以测试网络。目前,我所要做的只是复制TcpListener(https://docs.microsoft.com/en-us/dotnet/api/system.net.sockets.tcplistener?view=netframework-4.8)和TcpClient(https://docs.microsoft.com/en-us/dotnet/api/system.net.sockets.tcpclient?view=netframework-4.8)代码以查看其工作原理(末尾代码)。
一切正常,但是一旦我将两个文件中的localhost(“ 127.0.0.1”)替换为实际IP地址(通过在Windows的命令控制台中键入“ ipconfig”获得的IPv4地址),则两个无法连接。
我需要配置一些设置吗?这是防火墙问题还是什么?还是我只是超级笨蛋?我对C#网络很陌生。
感谢您的帮助!
TcpListener:
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;
class MyTcpListener
{
public static void Main()
{
TcpListener server=null;
try
{
// Set the TcpListener on port 13000.
Int32 port = 13000;
IPAddress localAddr = IPAddress.Parse("127.0.0.1");
// TcpListener server = new TcpListener(port);
server = new TcpListener(localAddr, port);
// Start listening for client requests.
server.Start();
// Buffer for reading data
Byte[] bytes = new Byte[256];
String data = null;
// Enter the listening loop.
while(true)
{
Console.Write("Waiting for a connection... ");
// Perform a blocking call to accept requests.
// You could also user server.AcceptSocket() here.
TcpClient client = server.AcceptTcpClient();
Console.WriteLine("Connected!");
data = null;
// Get a stream object for reading and writing
NetworkStream stream = client.GetStream();
int i;
// Loop to receive all the data sent by the client.
while((i = stream.Read(bytes, 0, bytes.Length))!=0)
{
// Translate data bytes to a ASCII string.
data = System.Text.Encoding.ASCII.GetString(bytes, 0, i);
Console.WriteLine("Received: {0}", data);
// Process the data sent by the client.
data = data.ToUpper();
byte[] msg = System.Text.Encoding.ASCII.GetBytes(data);
// Send back a response.
stream.Write(msg, 0, msg.Length);
Console.WriteLine("Sent: {0}", data);
}
// Shutdown and end connection
client.Close();
}
}
catch(SocketException e)
{
Console.WriteLine("SocketException: {0}", e);
}
finally
{
// Stop listening for new clients.
server.Stop();
}
Console.WriteLine("\nHit enter to continue...");
Console.Read();
}
}
TcpClient:
using System;
using System.Net.Sockets;
namespace Client
{
class Program
{
static void Main(string[] args)
{
Connect("127.0.0.1", "Test");
}
static void Connect(String server, String message)
{
try
{
// Create a TcpClient.
// Note, for this client to work you need to have a TcpServer
// connected to the same address as specified by the server, port
// combination.
Int32 port = 13000;
TcpClient client = new TcpClient(server, port);
// Translate the passed message into ASCII and store it as a Byte array.
Byte[] data = System.Text.Encoding.ASCII.GetBytes(message);
// Get a client stream for reading and writing.
// Stream stream = client.GetStream();
NetworkStream stream = client.GetStream();
// Send the message to the connected TcpServer.
stream.Write(data, 0, data.Length);
Console.WriteLine("Sent: {0}", message);
// Receive the TcpServer.response.
// Buffer to store the response bytes.
data = new Byte[256];
// String to store the response ASCII representation.
String responseData = String.Empty;
// Read the first batch of the TcpServer response bytes.
Int32 bytes = stream.Read(data, 0, data.Length);
responseData = System.Text.Encoding.ASCII.GetString(data, 0, bytes);
Console.WriteLine("Received: {0}", responseData);
// Close everything.
stream.Close();
client.Close();
}
catch (ArgumentNullException e)
{
Console.WriteLine("ArgumentNullException: {0}", e);
}
catch (SocketException e)
{
Console.WriteLine("SocketException: {0}", e);
}
Console.WriteLine("\n Press Enter to continue...");
Console.Read();
}
}
}
编辑: 我确实有例外,对不起:
SocketException: System.Net.Internals.SocketExceptionFactory+ExtendedSocketException (10060): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond. [IPv4]:13000
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at System.Net.Sockets.Socket.Connect(IPAddress address, Int32 port)
at System.Net.Sockets.TcpClient.Connect(String hostname, Int32 port)
--- End of stack trace from previous location where exception was thrown ---
at System.Net.Sockets.TcpClient.Connect(String hostname, Int32 port)
at System.Net.Sockets.TcpClient..ctor(String hostname, Int32 port)
at Client.Client.Connect(String server, String message) in C:\Users\[User]\Documents\[User]\Programming\GenericC#\Client\Client.cs:line 22
答案 0 :(得分:-2)
易于测试,看看是否是防火墙问题。
键入命令telnet“”,这样就可以在计算机上说明连接。如果没有错误,则说明路径清晰,应用程序接受了连接。
看看Firewall logs,看是否有问题 生成。
如果可能的话,应该允许您的应用程序进行传入和传出通信(如果同时需要)
如果需要,可以在发现规则丢失的情况下使用代码打开端口(需要提升的权限)。 StackOverfow为此提供了很多示例