我开始使用PHP Socket。
我有问题。我需要识别通过令牌连接的客户端,并且在识别后仅将保留的消息发送给这些客户端。
我该怎么做?
请记住:How to identify client PHP Socket?解决方案是不可能的,我已经尝试过了。因为我通过Apache使用代理来发布此套接字,所以无法通过IP进行标识。 它必须是客户端必须通知的令牌密钥,因为每次访问都是随机的。
<?php
define('HOST_NAME',"localhost");
define('PORT',"8090");
$null = NULL;
class ChatHandler {
function send($message) {
global $clientSocketArray;
$messageLength = strlen($message);
foreach($clientSocketArray as $clientSocket)
{
@socket_write($clientSocket,$message,$messageLength);
}
return true;
}
function unseal($socketData) {
$length = ord($socketData[1]) & 127;
if($length == 126) {
$masks = substr($socketData, 4, 4);
$data = substr($socketData, 8);
}
elseif($length == 127) {
$masks = substr($socketData, 10, 4);
$data = substr($socketData, 14);
}
else {
$masks = substr($socketData, 2, 4);
$data = substr($socketData, 6);
}
$socketData = "";
for ($i = 0; $i < strlen($data); ++$i) {
$socketData .= $data[$i] ^ $masks[$i%4];
}
return $socketData;
}
function seal($socketData) {
$b1 = 0x80 | (0x1 & 0x0f);
$length = strlen($socketData);
if($length <= 125)
$header = pack('CC', $b1, $length);
elseif($length > 125 && $length < 65536)
$header = pack('CCn', $b1, 126, $length);
elseif($length >= 65536)
$header = pack('CCNN', $b1, 127, $length);
return $header.$socketData;
}
function doHandshake($received_header,$client_socket_resource, $host_name, $port) {
$headers = array();
$lines = preg_split("/\r\n/", $received_header);
foreach($lines as $line)
{
$line = chop($line);
if(preg_match('/\A(\S+): (.*)\z/', $line, $matches))
{
$headers[$matches[1]] = $matches[2];
}
}
$secKey = $headers['Sec-WebSocket-Key'] ?? null;
$secAccept = base64_encode(pack('H*', sha1($secKey . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')));
$buffer = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n" .
"Upgrade: websocket\r\n" .
"Connection: Upgrade\r\n" .
"WebSocket-Origin: $host_name\r\n" .
"WebSocket-Location: ws://$host_name:$port/api/socket\r\n".
"Sec-WebSocket-Accept:$secAccept\r\n\r\n";
socket_write($client_socket_resource,$buffer,strlen($buffer));
}
function newConnectionACK($client_ip_address) {
$message = 'Novo cliente ' . $client_ip_address.' entrou';
$messageArray = array('message'=>$message,'message_type'=>'chat-connection-ack');
$ACK = $this->seal(json_encode($messageArray));
return $ACK;
}
function connectionDisconnectACK($client_ip_address) {
$message = 'Cliente ' . $client_ip_address.' desconectado';
$messageArray = array('message'=>$message,'message_type'=>'chat-connection-ack');
$ACK = $this->seal(json_encode($messageArray));
return $ACK;
}
function createChatBoxMessage($chat_user,$chat_box_message) {
$message = $chat_user . ": <div class='chat-box-message'>" . $chat_box_message . "</div>";
$messageArray = array('message'=>$message,'message_type'=>'chat-box-html');
$chatMessage = $this->seal(json_encode($messageArray));
return $chatMessage;
}
}
$chatHandler = new ChatHandler();
$socketResource = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
socket_set_option($socketResource, SOL_SOCKET, SO_REUSEADDR, 1);
socket_bind($socketResource, 0, PORT);
socket_listen($socketResource);
$clientSocketArray = array($socketResource);
while (true) {
$newSocketArray = $clientSocketArray;
socket_select($newSocketArray, $null, $null, 0, 10);
if (in_array($socketResource, $newSocketArray)) {
$newSocket = socket_accept($socketResource);
$clientSocketArray[] = $newSocket;
$header = socket_read($newSocket, 1024);
$chatHandler->doHandshake($header, $newSocket, HOST_NAME, PORT);
socket_getpeername($newSocket, $client_ip_address);
$connectionACK = $chatHandler->newConnectionACK($client_ip_address);
$chatHandler->send($connectionACK);
$newSocketIndex = array_search($socketResource, $newSocketArray);
unset($newSocketArray[$newSocketIndex]);
}
foreach ($newSocketArray as $newSocketArrayResource) {
while(socket_recv($newSocketArrayResource, $socketData, 1024, 0) >= 1){
$socketMessage = $chatHandler->unseal($socketData);
$messageObj = json_decode($socketMessage);
$chat_box_message = $chatHandler->createChatBoxMessage($messageObj->chat_user ?? 'sistema', $messageObj->chat_message ?? 'nao identificado');
$chatHandler->send($chat_box_message);
break 2;
}
$socketData = @socket_read($newSocketArrayResource, 1024, PHP_NORMAL_READ);
if ($socketData === false) {
socket_getpeername($newSocketArrayResource, $client_ip_address);
$connectionACK = $chatHandler->connectionDisconnectACK($client_ip_address);
$chatHandler->send($connectionACK);
$newSocketIndex = array_search($newSocketArrayResource, $clientSocketArray);
unset($clientSocketArray[$newSocketIndex]);
}
}
}
socket_close($socketResource);
此代码完美运行。
但是我想识别客户并发送特定消息。
在这种情况下,每个连接的客户端都必须显示一个令牌,在其中我将识别并显示属于它们的记录。
当发送结果时,套接字应该只发送给他,而不发送给所有客户端。
例如,我在MySQL中有一个表,该表列出了所有用户的请求,因此,在发送响应时,我必须仅发送用户所属的过滤器,而不是所有客户端的过滤器。
答案 0 :(得分:0)
经过进一步研究,我找到了解决该问题的方法。我想在这里发布文章,以帮助有此需要或正在学习的其他人。
为了使服务器将消息发送到websocket,必须使用以下代码:
$host = 'localhost'; // your websocket server
$port = 8090;
$local = "http://localhost"; // url where this script runs | Client
$messageArray = array('chat_user'=>'EXEMPLE','chat_message'=>'MESSAGE CONTENT TO SEND FROM OTHER SCRIPT PHP');
$data = json_encode($messageArray); // data to be sent
$head = "GET / HTTP/1.1"."\r\n".
"Upgrade: WebSocket"."\r\n".
"Connection: Upgrade"."\r\n".
"Origin: $local"."\r\n".
"Host: $host"."\r\n".
"Sec-WebSocket-Version: 13"."\r\n".
"Sec-WebSocket-Key: ".base64_encode(pack('H*', sha1(time() . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')))."\r\n".
"Content-Length: ".strlen($data)."\r\n"."\r\n";
// WebSocket handshake
$sock = fsockopen($host, $port, $errno, $errstr, 2);
fwrite($sock, $head ) or die('error:'.$errno.':'.$errstr);
$headers = fread($sock, 2000);
fwrite($sock, hybi10Encode($data)) or die('error:'.$errno.':'.$errstr);
$wsdata = fread($sock, 2000);
fclose($sock);
var_dump(hybi10Decode($wsdata));
// hibi10 decoding of data
function hybi10Decode($data)
{
$bytes = $data;
$dataLength = '';
$mask = '';
$coded_data = '';
$decodedData = '';
$secondByte = sprintf('%08b', ord($bytes[1]));
$masked = ($secondByte[0] == '1') ? true : false;
$dataLength = ($masked === true) ? ord($bytes[1]) & 127 : ord($bytes[1]);
if($masked === true)
{
if ($dataLength === 126) {
$mask = substr($bytes, 4, 4);
$coded_data = substr($bytes, 8);
}
elseif ($dataLength === 127) {
$mask = substr($bytes, 10, 4);
$coded_data = substr($bytes, 14);
}
else {
$mask = substr($bytes, 2, 4);
$coded_data = substr($bytes, 6);
}
for ($i = 0; $i < strlen($coded_data); $i++) {
$decodedData .= $coded_data[$i] ^ $mask[$i % 4];
}
}
else {
if ($dataLength === 126) {
$decodedData = substr($bytes, 4);
}
elseif ($dataLength === 127) {
$decodedData = substr($bytes, 10);
}
else {
$decodedData = substr($bytes, 2);
}
}
return $decodedData;
}
// hibi10 encoding of data
function hybi10Encode($payload, $type = 'text', $masked = true) {
$frameHead = array();
$frame = '';
$payloadLength = strlen($payload);
switch ($type) {
case 'text':
// first byte indicates FIN, Text-Frame (10000001):
$frameHead[0] = 129;
break;
case 'close':
// first byte indicates FIN, Close Frame(10001000):
$frameHead[0] = 136;
break;
case 'ping':
// first byte indicates FIN, Ping frame (10001001):
$frameHead[0] = 137;
break;
case 'pong':
// first byte indicates FIN, Pong frame (10001010):
$frameHead[0] = 138;
break;
}
// set mask and payload length (using 1, 3 or 9 bytes)
if ($payloadLength > 65535) {
$payloadLengthBin = str_split(sprintf('%064b', $payloadLength), 8);
$frameHead[1] = ($masked === true) ? 255 : 127;
for ($i = 0; $i < 8; $i++) {
$frameHead[$i + 2] = bindec($payloadLengthBin[$i]);
}
// most significant bit MUST be 0 (close connection if frame too big)
if ($frameHead[2] > 127) {
$this->close(1004);
return false;
}
} elseif ($payloadLength > 125) {
$payloadLengthBin = str_split(sprintf('%016b', $payloadLength), 8);
$frameHead[1] = ($masked === true) ? 254 : 126;
$frameHead[2] = bindec($payloadLengthBin[0]);
$frameHead[3] = bindec($payloadLengthBin[1]);
} else {
$frameHead[1] = ($masked === true) ? $payloadLength + 128 : $payloadLength;
}
// convert frame-head to string:
foreach (array_keys($frameHead) as $i) {
$frameHead[$i] = chr($frameHead[$i]);
}
if ($masked === true) {
// generate a random mask:
$mask = array();
for ($i = 0; $i < 4; $i++) {
$mask[$i] = chr(rand(0, 255));
}
$frameHead = array_merge($frameHead, $mask);
}
$frame = implode('', $frameHead);
// append payload to frame:
for ($i = 0; $i < $payloadLength; $i++) {
$frame .= ($masked === true) ? $payload[$i] ^ $mask[$i % 4] : $payload[$i];
}
return $frame;
}```