我正在尝试使用SwiftUI创建一个简单的多选列表。我无法使其工作。
List接受第二个参数,它是SelectionManager,因此我尝试创建一个具体的实现。但是,它永远不会被调用,行也不会突出显示。
导入SwiftUI
var demoData = ["Phil Swanson", "Karen Gibbons", "Grant Kilman", "Wanda Green"]
struct SelectKeeper : SelectionManager{
var selections = Set<UUID>()
mutating func select(_ value: UUID) {
selections.insert(value)
}
mutating func deselect(_ value: UUID) {
selections.remove(value)
}
func isSelected(_ value: UUID) -> Bool {
return selections.contains(value)
}
typealias SelectionValue = UUID
}
struct SelectionDemo : View {
@State var selectKeeper = SelectKeeper()
var body: some View {
NavigationView {
List(demoData.identified(by: \.self)){ name in
Text(name)
}
.navigationBarTitle(Text("Selection Demo"))
}
}
}
#if DEBUG
struct SelectionDemo_Previews : PreviewProvider {
static var previews: some View {
SelectionDemo()
}
}
#endif
代码运行正常,但行不会突出显示,并且从不调用SelectionManager代码。
答案 0 :(得分:4)
根据您的需求,有两种方法可以做到这一点:
在选择之前,必须在列表上启用“编辑模式”。在List
的界面中:
/// Creates an instance.
///
/// - Parameter selection: A selection manager that identifies the selected row(s).
///
/// - See Also: `View.selectionValue` which gives an identifier to the rows.
///
/// - Note: On iOS and tvOS, you must explicitly put the `List` into Edit
/// Mode for the selection to apply.
@available(watchOS, unavailable)
public init(selection: Binding<Selection>?, content: () -> Content)
您可以通过在视图中的某个地方添加EditButton
来实现。之后,您只需要为实现SelectionManager
的对象绑定一个var(您无需在这里自己滚动:D)
var demoData = ["Phil Swanson", "Karen Gibbons", "Grant Kilman", "Wanda Green"]
struct SelectionDemo : View {
@State var selectKeeper = Set<String>()
var body: some View {
NavigationView {
List(demoData.identified(by: \.self), selection: $selectKeeper){ name in
Text(name)
}
.navigationBarItems(trailing: EditButton())
.navigationBarTitle(Text("Selection Demo \(selectKeeper.count)"))
}
}
}
在这一点上,我们将不得不自己动手。
注意:此实现存在一个错误,这意味着仅Text
会导致选择发生。可以使用Button
来执行此操作,但是由于Beta 2中删除了borderlessButtonStyle()
的更改,这看起来有些愚蠢,而且我还没有找到解决方法。
struct Person: Identifiable, Hashable {
let id = UUID()
let name: String
}
var demoData = [Person(name: "Phil Swanson"), Person(name: "Karen Gibbons"), Person(name: "Grant Kilman"), Person(name: "Wanda Green")]
struct SelectKeeper : SelectionManager{
var selections = Set<UUID>()
mutating func select(_ value: UUID) {
selections.insert(value)
}
mutating func deselect(_ value: UUID) {
selections.remove(value)
}
func isSelected(_ value: UUID) -> Bool {
return selections.contains(value)
}
typealias SelectionValue = UUID
}
struct SelectionDemo : View {
@State var selectKeeper = Set<UUID>()
var body: some View {
NavigationView {
List(demoData) { person in
SelectableRow(person: person, selectedItems: self.$selectKeeper)
}
.navigationBarTitle(Text("Selection Demo \(selectKeeper.count)"))
}
}
}
struct SelectableRow: View {
var person: Person
@Binding var selectedItems: Set<UUID>
var isSelected: Bool {
selectedItems.contains(person.id)
}
var body: some View {
GeometryReader { geo in
HStack {
Text(self.person.name).frame(width: geo.size.width, height: geo.size.height, alignment: .leading)
}.background(self.isSelected ? Color.gray : Color.clear)
.tapAction {
if self.isSelected {
self.selectedItems.remove(self.person.id)
} else {
self.selectedItems.insert(self.person.id)
}
}
}
}
}
答案 1 :(得分:2)
编辑模式
如上一个答案中所述,您可以在编辑模式下添加它。这意味着用户将不得不在某些时候按下编辑按钮来选择行。如果您希望列表具有视图状态和编辑状态,这将很有用。
var demoData = ["Phil Swanson", "Karen Gibbons", "Grant Kilman", "Wanda Green"]
struct SelectionDemo : View {
@State var selectKeeper = Set<String>()
var body: some View {
NavigationView {
List(demoData.identified(by: \.self), selection: $selectKeeper){ name in
Text(name)
}
.navigationBarItems(trailing: EditButton())
.navigationBarTitle(Text("Selection Demo \(selectKeeper.count)"))
}
}
}
恒定编辑模式
您也可以简单地始终保持编辑模式。 SwiftUI具有环境修饰符,可让您手动控制任何环境变量。在这种情况下,我们希望控制editMode
变量。
var demoData = ["Phil Swanson", "Karen Gibbons", "Grant Kilman", "Wanda Green"]
struct SelectionDemo : View {
@State var selectKeeper = Set<String>()
var body: some View {
NavigationView {
List(demoData.identified(by: \.self), selection: $selectKeeper){ name in
Text(name)
}
// the next line is the modifier
.environment(\.editMode, .constant(EditMode.active))
.navigationBarTitle(Text("Selection Demo \(selectKeeper.count)"))
}
}
}
答案 2 :(得分:1)
我不会使用编辑模式,而是根据模型更新行,并根据https://stackoverflow.com/a/57023746/1271826的建议在点击该行时在模型中切换一个布尔值。也许像这样:
struct MultipleSelectionRow<RowContent: SelectableRow>: View {
var content: Binding<RowContent>
var body: some View {
Button(action: {
self.content.value.isSelected.toggle()
}) {
HStack {
Text(content.value.text)
Spacer()
Image(systemName: content.value.isSelected ? "checkmark.circle.fill" : "circle")
}
}
}
}
哪里
protocol SelectableRow {
var text: String { get }
var isSelected: Bool { get set }
}
然后您可以执行以下操作:
struct Person: Hashable, Identifiable, SelectableRow {
let id = UUID().uuidString
let text: String
var isSelected: Bool = false
}
struct ContentView : View {
@State var people: [Person] = [
Person(text: "Mo"),
Person(text: "Larry"),
Person(text: "Curly")
]
var body: some View {
List {
ForEach($people.identified(by: \.id)) { person in
MultipleSelectionRow(content: person)
}
}
}
}
屈服: