我有一个定位标记,每次链接悬停时都会播放声音:
<a onmouseenter="playAudio();">LINK</a>
但是,当鼠标悬停在链接上时,该链接会创建一些字符,如果我继续在元素内移动鼠标,它将不断重复播放声音。
在检测到事件onmouseenter
之前,是否只能播放onmouseout
函数一次?
我尝试添加:
<a onmouseenter="playAudio();this.onmouseenter = null;">LINK</a>
但是它只会播放一次声音。
这里有TextScramble动画功能:
// ——————————————————————————————————————————————————
// TextScramble
// ——————————————————————————————————————————————————
class TextScramble {
constructor(el) {
this.el = el
this.chars = '!<>-_\\/[]{}—=+*^?#________'
this.update = this.update.bind(this)
}
setText(newText) {
const oldText = this.el.innerText
const length = Math.max(oldText.length, newText.length)
const promise = new Promise((resolve) => this.resolve = resolve)
this.queue = []
for (let i = 0; i < length; i++) {
const from = oldText[i] || ''
const to = newText[i] || ''
const start = Math.floor(Math.random() * 40)
const end = start + Math.floor(Math.random() * 40)
this.queue.push({
from,
to,
start,
end
})
}
cancelAnimationFrame(this.frameRequest)
this.frame = 0
this.update()
return promise
}
update() {
let output = ''
let complete = 0
for (let i = 0, n = this.queue.length; i < n; i++) {
let {
from,
to,
start,
end,
char
} = this.queue[i]
if (this.frame >= end) {
complete++
output += to
} else if (this.frame >= start) {
if (!char || Math.random() < 0.28) {
char = this.randomChar()
this.queue[i].char = char
}
output += `<span class="dud">${char}</span>`
} else {
output += from
}
}
this.el.innerHTML = output
if (complete === this.queue.length) {
this.resolve()
} else {
this.frameRequest = requestAnimationFrame(this.update)
this.frame++
}
}
randomChar() {
return this.chars[Math.floor(Math.random() * this.chars.length)]
}
}
// ——————————————————————————————————————————————————
// Configuration
// ——————————————————————————————————————————————————
const phrases = [
'MAIN_HUB'
]
const el = document.querySelector('.link_mainhub')
const fx = new TextScramble(el)
let counter = 0
const next = () => {
fx.setText(phrases[counter]).then(() => {});
}
el.addEventListener('mouseenter', next);
<a class="link_mainhub" onmouseenter="playAudio();">LINK</a>
谢谢。
答案 0 :(得分:0)
在开始播放音频时设置一个变量,并在再次播放之前进行检查。完成后,让动画取消设置变量。
function audioPlaying = false;
function playAudio() {
if (!audioPlaying) {
audioPlaying = true;
audioEl.play();
}
}
const next = () => {
fx.setText(phrases[counter]).then(() => {
audioPlaying = false;
});
}