我正在Android Studio中使用我的onClick方法创建此TicTacToe游戏,我会画一个X或O,并检查是否有人获胜。我的问题是,当某人要进行获胜的举动时,它只会执行获胜的方法,而不会执行绘制X或O的方法,因此游戏会终止而不会绘制最后一个字母
public class button1 extends AppCompatActivity implements View.OnClickListener {
private Button[][] buttons = new Button[3][3];
private boolean player1Turn = true;
private int roundCount =0;
private int player1Points =0;
private int player2Points =0;
private TextView textViewPlayer1;
private TextView textViewPlayer2;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_button1);
textViewPlayer1 = findViewById(R.id.player1__number_score);
textViewPlayer2 = findViewById(R.id.player2__number_score);
for(int i=0; i<3; i++){
for (int j=0; j<3; j++){
String buttonID = "button_" + i + j;
int resID = getResources().getIdentifier(buttonID, "id", getPackageName());
buttons[i][j] = findViewById(resID);
buttons[i][j].setOnClickListener(this);
}
}
}
@Override
public void onClick(View view){
if(!((Button) view).getText().toString().equals("")){
return;
}
if(player1Turn) {
((Button) view).setText("X");
}else{
((Button) view).setText("O");
}
roundCount++;
if(checkForWin()){
if(player1Turn){
player1Wins();
}
else{
player2Wins();
}
} else if(roundCount == 9){
draw();
}else{
player1Turn =!player1Turn;
}
}
private boolean checkForWin(){
String[][] check = new String[3][3];
for(int i = 0; i<3; i++){
for(int j=0; j<3; j++){
check[i][j] = buttons[i][j].getText().toString();
}
}
for (int i=0; i<3; i++){
if (check[i][0].equals(check[i][1]) && check[i][0].equals(check[i][2]) && !check[i][0].equals("")){
return true;
}
}
for (int i=0; i<3; i++){
if (check[0][i].equals(check[1][i]) && check[0][i].equals(check[2][i]) && !check[0][i].equals("")){
return true;
}
}
if (check[0][0].equals(check[1][1]) && check[0][0].equals(check[2][2]) && !check[0][0].equals("")){
return true;
}
if (check[0][2].equals(check[1][1]) && check[0][2].equals(check[2][0]) && !check[0][2].equals("")){
return true;
}
return false;
}
private void player1Wins() {
player1Points++;
textViewPlayer1.setText(Integer.toString(player1Points));
Toast.makeText(this,"Player 1 has won",Toast.LENGTH_SHORT).show();
resetBoard();
}
private void player2Wins(){
player2Points++;
textViewPlayer2.setText(Integer.toString(player2Points));
Toast.makeText(this,"Player 2 has won",Toast.LENGTH_SHORT).show();
resetBoard();
}
private void resetBoard(){
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
for(int i=0;i<3;i++){
for(int j=0; j<3; j++){
buttons[i][j].setText("");
}
}
roundCount =0;
}
private void draw(){
Toast.makeText(this,"Draw",Toast.LENGTH_SHORT).show();
resetBoard();
}
}