我想在html画布上打印表情符号。
可以使用图像来完成,但是很麻烦。有更好的方法吗?
const canvas = document.querySelector("#canvas");
const contex = canvas.getContext("2d");
var img = new Image();
img.src = "emoji.jpg";
img.addEventListener(
"load",
() => {
context.drawImage(img, 0, 0, 200, 200);
}
);
img.src = "img.jpg";
#canvas {
background: red;
}
<canvas id="canvas"></canvas>
Okey,我认为我的问题被误解了。我可以在画布上绘制表情符号作为图像。我不想那样做。因为我必须先截图所有表情符号并裁剪它们,然后才能在画布上打印它们,这很麻烦。我正在寻找一种更有效的方法。
答案 0 :(得分:0)
如果您不想使用图像,那么我这里有一个纯编码示例。如您所见,这需要更多的编码方法。
index.html
<!doctype html>
<html lang="en">
<head>
<title>Smiley Face</title>
<meta charset="utf-8" />
<link rel="stylesheet" href="css/smiley.css" >
</head>
<body>
<canvas width="600" height="600" id="smiley">
<p>You need canvas!</p>
<p>This example requires a browser that supports the
<a href="http://www.w3.org/html/wg/html5/">HTML5</a>
<canvas> feature.</p>
</canvas>
<script src="js/smiley.js"></script>
</body>
</html>
smiley.js
//smileyView Object literal
class smileyComponent {
constructor() {
//initialise window, cv & ctx, drawSmiley & call drawsmiley
this._window = this;
this._cv = document.getElementById('smiley');
this._ctx = this._cv.getContext('2d');
this.drawSmiley();
}
//getters
get window() {
return this._window;
}
get cv() {
return this._cv;
}
get ctx() {
return this._ctx;
}
drawArc(x, y, radius, startAngle, endAngle, clockwise) {
this._ctx.arc(x, y, radius, startAngle, endAngle, clockwise);
}
drawLine(xs, ys, xe, ye) {
this._ctx.moveTo(xs, ys);
this._ctx.lineTo(xe, ye);
}
drawSmiley() {
//initialise lineWidth & fillStyle
this._ctx.fillStyle = "yellow";
this._ctx.strokeStyle = "black";
this._ctx.lineWidth = 5;
//head
this._ctx.beginPath();
this.drawArc(300,300,200,smileyComponent.degreesToRadians(0),smileyComponent.degreesToRadians(360),true);
this._ctx.fill();
//left eye
this._ctx.beginPath();
this.drawArc(200,200,50,smileyComponent.degreesToRadians(0),smileyComponent.degreesToRadians(360),true);
this._ctx.fillStyle = "black";
this._ctx.fill();
this._ctx.beginPath();
this.drawArc(220,220,25,smileyComponent.degreesToRadians(0),smileyComponent.degreesToRadians(360),true);
this._ctx.fillStyle = "white";
this._ctx.fill();
//right eye
this._ctx.beginPath();
this.drawArc(400,200,50,smileyComponent.degreesToRadians(0),smileyComponent.degreesToRadians(360),true);
this._ctx.fillStyle = "black";
this._ctx.fill();
this._ctx.beginPath();
this.drawArc(420,220,25,smileyComponent.degreesToRadians(0),smileyComponent.degreesToRadians(360),true);
this._ctx.fillStyle = "white";
this._ctx.fill();
//nose
this._ctx.beginPath();
this.drawLine(300,350,300,250);
this._ctx.stroke();
//smile
this._ctx.beginPath();
this.drawArc(300,300,150,smileyComponent.degreesToRadians(160),smileyComponent.degreesToRadians(380),true);
this._ctx.stroke();
}
static degreesToRadians(degrees) {
return degrees * Math.PI / 180;
}
}
window.onload = () => new smileyComponent();
您可以检查结果here。
答案 1 :(得分:0)
我认为您的方法不正确。要使用CanvasRenderingContext2D.drawImage()
方法,您需要加载图像,然后将其修改并绘制到画布上,因此还需要调整画布的大小。如果仅使用Unicode emoji characters提供的表情符号,该怎么办?
此示例将帮助您通过其codepoint
值使用表情符号。我们只需要通过String.fromCodePoint
方法传递一个十六进制代码。此方法返回使用指定的代码点序列创建的字符串。然后,我们可以将该字符串作为表情符号打印到画布中。该方法将花费大量时间来裁剪,调整大小和渲染每个表情符号。这是一个简短的示例:
let canvas1, canvas2, ctx1, ctx2;
let emoji = [];
let emo,
size = 80,
rad = 20;
let emojis = [
0x1F600, 0x1F601, 0x1F603, 0x1F603, 0x1F604, 0x1F605, 0x1F606,
0x1F607, 0x1F609, 0x1F60A, 0x1F642, 0x1F643, 0x1F355, 0x1F354,
];
for (let i = 0; i < 2; i++) {
emoji.push({
x: size,
y: size,
src: getEmoji()
});
}
window.onload = function() {
canvas1 = document.getElementById('canvas-01');
ctx1 = canvas1.getContext('2d');
loadEmoji(canvas1, ctx1, 0);
canvas2 = document.getElementById('canvas-02');
ctx2 = canvas2.getContext('2d');
loadEmoji(canvas2, ctx2, 1);
}
function loadEmoji(canvas, ctx, index) {
// Use the intrinsic size of image in CSS pixels for the canvas element
canvas.width = w = size * 2.5;
canvas.height = h = size * 2.5;
ctx.font = size * 2 + 'px Arial';
ctx.textBaseline = 'middle';
ctx.textAlign = 'center';
emo = emoji[index];
emo.x = w/2;
emo.y = h-size-10;
ctx.fillText(emo.src, emo.x, emo.y);
}
function getEmoji() {
let len = emojis.length;
let emos = Math.floor(Math.random() * len);
return String.fromCodePoint(emojis[emos]);
}
#canvas-01,
#canvas-02 {
background: red;
}
<canvas id="canvas-01"></canvas>
<canvas id="canvas-02"></canvas>
请记住,这可能不适用于所有浏览器,并且表情符号会根据显示它的操作系统进行更改。
答案 2 :(得分:0)
您可以使用fillText
绘制Unicode表情符号。
您可以从emojipedia复制并粘贴表情符号。
我当然不是专家,所以我不知道这样做是否有很大的弊端,但是无论如何,这里有一些需要考虑的事情。
const canvas = document.querySelector("#canvas");
const contex = canvas.getContext("2d");
// The size of the emoji is set with the font
contex.font = '100px serif'
// use these alignment properties for "better" positioning
contex.textAlign = "center";
contex.textBaseline = "middle";
// draw the emoji
contex.fillText('', canvas.width / 2, canvas.height / 2)
#canvas {
background: #ccc;
}
<canvas id="canvas"></canvas>