我正在编写带有Boost Beast 1.70和mysql 8 C连接器的C ++ Websocket服务器。该服务器将同时连接多个客户端。特殊之处在于,每个客户端将连续向服务器执行100个websocket请求。对于我的服务器,每个请求都是“ cpu light”,但是服务器会为每个请求执行“时间密集” sql请求。
我已使用websocket_server_coro.cpp示例启动了服务器。服务器步骤为:
1)读入一个网络套接字
2)一个SQL请求
3)一个websocket写入
问题在于对于给定的用户,服务器在步骤2被“锁定”,并且在完成该步骤和步骤3之前无法读取。因此,依次解决了100个请求。对于我的用例来说,这太慢了。
我已经读到,增强兽无法进行非阻塞的读/写。但是,我现在要做的是在协程中执行async_read和async_write。
void ServerCoro::accept(websocket::stream<beast::tcp_stream> &ws) {
beast::error_code ec;
ws.set_option(websocket::stream_base::timeout::suggested(beast::role_type::server));
ws.set_option(websocket::stream_base::decorator([](websocket::response_type &res) {
res.set(http::field::server, std::string(BOOST_BEAST_VERSION_STRING) + " websocket-Server-coro");
}));
ws.async_accept(yield[ec]);
if (ec) return fail(ec, "accept");
while (!_bStop) {
beast::flat_buffer buffer;
ws.async_read(buffer, yield[ec]);
if (ec == websocket::error::closed) {
std::cout << "=> get closed" << std::endl;
return;
}
if (ec) return fail(ec, "read");
auto buffer_str = new std::string(boost::beast::buffers_to_string(buffer.cdata()));
net::post([&, buffer_str] {
// sql async request such as :
// while (status == (mysql_real_query_nonblocking(this->con, sqlRequest.c_str(), sqlRequest.size()))) {
// ioc.poll_one(ec);
// }
// more sql ...
ws.async_write(net::buffer(worker->getResponse()), yield[ec]); // this line is throwing void boost::coroutines::detail::pull_coroutine_impl<void>::pull(): Assertion `! is_running()' failed.
if (ec) return fail(ec, "write");
});
}
}
问题在于,带有async_write的行抛出错误:
无效提升::协程::细节:: pull_coroutine_impl :: pull():断言`! is_running()'失败。
如果将此行替换为sync_write,则可以运行,但是服务器对于给定用户保持顺序。 我试图在单线程服务器上执行此代码。我也曾尝试对async_read和async_write使用同一链。仍然有断言错误。
使用websocket的增强野兽无法实现这样的服务器吗? 谢谢。
答案 0 :(得分:1)
根据Vinnie Falco的建议,我以“ websocket chat”和“ async server”为例重写了代码。这是代码的最终工作结果:
void Session::on_read(beast::error_code ec, std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);
if(ec == websocket::error::closed) return; // This indicates that the Session was closed
if(ec) return fail(ec, "read");
net::post([&, that = shared_from_this(), ss = std::make_shared<std::string const>(std::move(boost::beast::buffers_to_string(_buffer.cdata())))] {
/* Sql things that call ioc.poll_one(ec) HERE, for me the sql response go inside worker.getResponse() used below */
net::dispatch(_wsStrand, [&, that = shared_from_this(), sss = std::make_shared < std::string const>(worker.getResponse())] {
async_write(sss);
});
});
_buffer.consume(_buffer.size()); // we remove from the buffer what we just read
do_read(); // go for another read
}
void Session::async_write(const std::shared_ptr<std::string const> &message) {
_writeMessages.push_back(message);
if (_writeMessages.size() > 1) {
BOOST_LOG_TRIVIAL(warning) << "WRITE IS LOCKED";
} else {
_ws.text(_ws.got_text());
_ws.async_write(net::buffer(*_writeMessages.front()), boost::asio::bind_executor(_wsStrand, beast::bind_front_handler(
&Session::on_write, this)));
}
}
void Session::on_write(beast::error_code ec, std::size_t)
{
// Handle the error, if any
if(ec) return fail(ec, "write");
// Remove the string from the queue
_writeMessages.erase(_writeMessages.begin());
// Send the next message if any
if(!_writeMessages.empty())
_ws.async_write(net::buffer(*_writeMessages.front()), boost::asio::bind_executor(_wsStrand, beast::bind_front_handler(
&Session::on_write, this)));
}
谢谢。