我制作了3D游戏,我希望通过操纵杆旋转相机。我的游戏有一个第一人称控制器,该控制器的动作已经由左操纵杆控制,我希望我的主摄像机随右操纵杆一起旋转。
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Player : MonoBehaviour
{
CharacterController cc;
public Joystick joystick;
// Start is called before the first frame update
void Start()
{
cc = GetComponent<CharacterController>();
}
// Update is called once per frame
void Update()
{
float xInput = joystick.Horizontal;
float zInput = joystick.Vertical;
cc.Move(new Vector3(xInput, 0, zInput));
}
}