我已经实现了一个从android
中的URL播放媒体的Activity为了在传入来电时添加暂停功能,我创建了一个接收器,用于在呼叫到来时设置变量。活动读取此变量,然后在其onPause()方法中暂停音乐,并且重置是在完成调用并且活动在其onResume()方法中恢复音乐时
只要活动具有焦点,这就可以正常工作。如果我在播放音乐时返回主屏幕,然后呼叫到来,则不会调用活动的暂停状态。因此,我可以'停止&开始音乐
这是什么出路?任何人都实施了一个媒体播放器,以便拦截传入和播放器。随时拨打电话&停止并正确启动音乐?
答案 0 :(得分:91)
您可以做一些事情:
首先,您可以使用PhoneStateListener
侦听呼叫状态的变化。
您可以在TelephonyManager中注册侦听器:
PhoneStateListener phoneStateListener = new PhoneStateListener() {
@Override
public void onCallStateChanged(int state, String incomingNumber) {
if (state == TelephonyManager.CALL_STATE_RINGING) {
//Incoming call: Pause music
} else if(state == TelephonyManager.CALL_STATE_IDLE) {
//Not in call: Play music
} else if(state == TelephonyManager.CALL_STATE_OFFHOOK) {
//A call is dialing, active or on hold
}
super.onCallStateChanged(state, incomingNumber);
}
};
TelephonyManager mgr = (TelephonyManager) getSystemService(TELEPHONY_SERVICE);
if(mgr != null) {
mgr.listen(phoneStateListener, PhoneStateListener.LISTEN_CALL_STATE);
}
请记住,使用PhoneStateListener.LISTEN_NONE
时不再需要监听器时取消注册:
TelephonyManager mgr = (TelephonyManager) getSystemService(TELEPHONY_SERVICE);
if(mgr != null) {
mgr.listen(phoneStateListener, PhoneStateListener.LISTEN_NONE);
}
For more information read the documentation
您可以做的另一件事是收听广播android.intent.action.PHONE_STATE
。它将包含额外的TelephonyManager.EXTRA_STATE
,它将为您提供有关通话的信息。 Take a look at the documentation here
请注意,在这两种情况下,您都需要android.permission.READ_PHONE_STATE
- 权限。
答案 1 :(得分:48)
我认为AudioManager是最好,最快的解决方案。这里有我的实现示例:
public class MyActivity extends Activity implements OnAudioFocusChangeListener {
private AudioManager mAudioManager;
@Override
public void onCreate(Bundle savedInstanceState) {
...
mAudioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
mAudioManager.requestAudioFocus(this, AudioManager.STREAM_MUSIC, AudioManager.AUDIOFOCUS_GAIN);
...
}
@Override
public void onDestroy(){
super.onDestroy();
...
mAudioManager.abandonAudioFocus(this);
...
}
@Override
public void onAudioFocusChange(int focusChange) {
if(focusChange<=0) {
//LOSS -> PAUSE
} else {
//GAIN -> PLAY
}
}
}
我希望它对你有帮助: - )
答案 2 :(得分:13)
或 - 您可以尝试接收器应用程序。
创建名为 CallRecord.java
的接收器package com.example.callreceiver;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.telephony.PhoneStateListener;
import android.telephony.TelephonyManager;
public class CallReceiver extends BroadcastReceiver{
TelephonyManager telManager;
Context context;
@Override
public void onReceive(Context context, Intent intent) {
this.context=context;
telManager = (TelephonyManager)context.getSystemService(Context.TELEPHONY_SERVICE);
telManager.listen(phoneListener, PhoneStateListener.LISTEN_CALL_STATE);
}
private final PhoneStateListener phoneListener = new PhoneStateListener() {
@Override
public void onCallStateChanged(int state, String incomingNumber) {
try {
switch (state) {
case TelephonyManager.CALL_STATE_RINGING: {
//PAUSE
break;
}
case TelephonyManager.CALL_STATE_OFFHOOK: {
break;
}
case TelephonyManager.CALL_STATE_IDLE: {
//PLAY
break;
}
default: { }
}
} catch (Exception ex) {
}
}
};
}
然后在 manifest.xml 文件中添加此行以在App
上注册<receiver android:name="CallReceiver" >
<intent-filter>
<action android:name="android.intent.action.PHONE_STATE" >
</action>
</intent-filter>
</receiver>
答案 3 :(得分:12)
我认为requestAudioFocus()应该能够自动处理这种情况。您无需明确检查呼叫状态。
Audio Focus本质上是合作的。也就是说,预期(并且极力鼓励)应用程序遵守音频焦点指南,但系统不会强制执行这些规则。如果应用程序想要在失去音频焦点后播放嘈杂的音乐,系统中的任何内容都不会阻止它。但是,用户更有可能遇到糟糕的体验,并且更有可能卸载行为不当的应用程序。
要请求音频焦点,您必须从AudioManager调用requestAudioFocus(),如下例所示:
AudioManager audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
int result = audioManager.requestAudioFocus(this, AudioManager.STREAM_MUSIC,
AudioManager.AUDIOFOCUS_GAIN);
if (result != AudioManager.AUDIOFOCUS_REQUEST_GRANTED) {
// could not get audio focus.
}
答案 4 :(得分:5)
恕我直言的更好方法在关闭文档中进行了描述:http://developer.android.com/training/managing-audio/audio-focus.html
答案 5 :(得分:2)
对于我来说,当有来电时,空闲状态即将到来,快速解决方法是检查广播接收器
BroadcastReceiver phonestatereceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
Bundle extras = intent.getExtras();
if (extras != null) {
String state = extras.getString(TelephonyManager.EXTRA_STATE);
if (state.equals(TelephonyManager.EXTRA_STATE_RINGING)) {
//pause here
}
else if (state.equals(TelephonyManager.EXTRA_STATE_OFFHOOK)) {
//pause here
}
else if (state.equals(TelephonyManager.EXTRA_STATE_IDLE)) {
//play here
}
}
}
};
答案 6 :(得分:0)
基于mickesource,已针对Android Oreo +和kotlin更新。我添加了服务,可以针对活动或片段进行跟踪。
class MusicService : Service(), AudioManager.OnAudioFocusChangeListener {
var audioManager: AudioManager? = null
var audioFocusRequest:AudioFocusRequest?=null
override fun onCreate() {
super.onCreate()
setAudioFocusChangeListener()
}
private fun setAudioFocusChangeListener() {
audioManager = getSystemService(AUDIO_SERVICE) as AudioManager?
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
audioFocusRequest=AudioFocusRequest.Builder(AudioManager.AUDIOFOCUS_GAIN)
.setAudioAttributes(
AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_MEDIA)
.setContentType(AudioAttributes.CONTENT_TYPE_MUSIC)
.build()
)
.setAcceptsDelayedFocusGain(true)
.setOnAudioFocusChangeListener(this).build()
audioManager?.requestAudioFocus(audioFocusRequest!!)
} else {
@Suppress("deprecation")
audioManager?.requestAudioFocus(
this,
AudioManager.STREAM_MUSIC,
AudioManager.AUDIOFOCUS_GAIN
)
}
}
override fun onAudioFocusChange(focusChange: Int) {
if(focusChange<=0){
//Pause audio
}else{
//Play audio
}
}
已在Android 10上针对常规调用和应用调用进行了测试