我必须计算音频的频谱值。 我在Sources / Math / FourierTransform.cs中使用了aForge的FFT,并使用了一个示例,该video中使用了16个样本的采样来检查excel的结果(我在电子表格中的视频)。
FFT:
public enum Direction
{
Forward = 1,
Backward = -1
};
private const int minLength = 2;
private const int maxLength = 16384;
private const int minBits = 1;
private const int maxBits = 14;
private static int[][] reversedBits = new int[maxBits][];
private static Complex[,][] complexRotation = new Complex[maxBits, 2][];
static void Main(string[] args)
{
var Data = new Complex[16];
Data[0] = new Complex(0, 0);
Data[1] = new Complex((float)0.998027, 0);
Data[2] = new Complex((float)0.125333, 0);
Data[3] = new Complex((float)-0.98229, 0);
Data[4] = new Complex((float)-0.24869, 0);
Data[5] = new Complex((float)0.951057, 0);
Data[6] = new Complex((float)0.368125, 0);
Data[7] = new Complex((float)-0.90483, 0);
Data[8] = new Complex((float)-0.48175, 0);
Data[9] = new Complex((float)0.844328, 0);
Data[10] = new Complex((float)0.587785, 0);
Data[11] = new Complex((float)-0.77051, 0);
Data[12] = new Complex((float)-0.68455, 0);
Data[13] = new Complex((float)0.684547, 0);
Data[14] = new Complex((float)0.770513, 0);
Data[15] = new Complex((float)-0.58779, 0);
FFT(Data, Direction.Forward);
for (int a = 0; a <= Data.Length - 1; a++)
{
Console.WriteLine(Data[a].Re.ToString());
}
Console.ReadLine();
}
public static void FFT(Complex[] data, Direction direction)
{
int n = data.Length;
int m = Tools.Log2(n);
// reorder data first
ReorderData(data);
// compute FFT
int tn = 1, tm;
for (int k = 1; k <= m; k++)
{
Complex[] rotation = GetComplexRotation(k, direction);
tm = tn;
tn <<= 1;
for (int i = 0; i < tm; i++)
{
Complex t = rotation[i];
for (int even = i; even < n; even += tn)
{
int odd = even + tm;
Complex ce = data[even];
Complex co = data[odd];
double tr = co.Re * t.Re - co.Im * t.Im;
double ti = co.Re * t.Im + co.Im * t.Re;
data[even].Re += tr;
data[even].Im += ti;
data[odd].Re = ce.Re - tr;
data[odd].Im = ce.Im - ti;
}
}
}
if (direction == Direction.Forward)
{
for (int i = 0; i < n; i++)
{
data[i].Re /= (double)n;
data[i].Im /= (double)n;
}
}
}
private static int[] GetReversedBits(int numberOfBits)
{
if ((numberOfBits < minBits) || (numberOfBits > maxBits))
throw new ArgumentOutOfRangeException();
// check if the array is already calculated
if (reversedBits[numberOfBits - 1] == null)
{
int n = Tools.Pow2(numberOfBits);
int[] rBits = new int[n];
// calculate the array
for (int i = 0; i < n; i++)
{
int oldBits = i;
int newBits = 0;
for (int j = 0; j < numberOfBits; j++)
{
newBits = (newBits << 1) | (oldBits & 1);
oldBits = (oldBits >> 1);
}
rBits[i] = newBits;
}
reversedBits[numberOfBits - 1] = rBits;
}
return reversedBits[numberOfBits - 1];
}
private static Complex[] GetComplexRotation(int numberOfBits, Direction direction)
{
int directionIndex = (direction == Direction.Forward) ? 0 : 1;
// check if the array is already calculated
if (complexRotation[numberOfBits - 1, directionIndex] == null)
{
int n = 1 << (numberOfBits - 1);
double uR = 1.0;
double uI = 0.0;
double angle = System.Math.PI / n * (int)direction;
double wR = System.Math.Cos(angle);
double wI = System.Math.Sin(angle);
double t;
Complex[] rotation = new Complex[n];
for (int i = 0; i < n; i++)
{
rotation[i] = new Complex(uR, uI);
t = uR * wI + uI * wR;
uR = uR * wR - uI * wI;
uI = t;
}
complexRotation[numberOfBits - 1, directionIndex] = rotation;
}
return complexRotation[numberOfBits - 1, directionIndex];
}
// Reorder data for FFT using
private static void ReorderData(Complex[] data)
{
int len = data.Length;
// check data length
if ((len < minLength) || (len > maxLength) || (!Tools.IsPowerOf2(len)))
throw new ArgumentException("Incorrect data length.");
int[] rBits = GetReversedBits(Tools.Log2(len));
for (int i = 0; i < len; i++)
{
int s = rBits[i];
if (s > i)
{
Complex t = data[i];
data[i] = data[s];
data[s] = t;
}
}
}
这些是转换后的结果:
Output FFT results: Excel FFT results:
0,0418315622955561 0,669305
0,0533257974328085 0,716163407
0,137615673627316 0,908647001
0,114642731070279 1,673453043
0,234673940537634 7,474988602
0,0811255020953362 0,880988382
0,138088891589122 0,406276784
0,0623766891658306 0,248854492
0,0272978749126196 0,204227
0,0124250144575261 0,248854492
0,053787064184711 0,406276784
0,00783331226557493 0,880988382
0,0884368745610118 7,474988602
0,0155431246384978 1,673453043
0,0301093757152557 0,908647001
0 0,716163407
结果根本不相似。哪里错了? 复数(数据)的实现是错误的还是FFT方法错误或其他?
谢谢!
答案 0 :(得分:1)
首先,生成的FFT通常是 complex 函数。您只在代码中显示实际部分,但要与之比较的是显示幅值,因此它们当然会有所不同:您将苹果与桔子进行了比较。
当使用幅度并将苹果与苹果进行比较时,您应该得到以下信息:
for (int a = 0; a <= Data.Length - 1; a++)
{
Console.WriteLine(Data[a].Magnitude.ToString());
}
...
0.0418315622955561
0.0447602132472683
0.0567904388057513
0.104590813761862
0.46718679147454
0.0550617784710375
0.025392294285886
0.0155534081359397
0.0127641875296831
0.0155534081359397
0.025392294285886
0.0550617784710375
0.46718679147454
0.104590813761862
0.0567904388057513
0.0447602132472683
看起来好一点-它具有与Excel输出相同的对称性,并且在相同的位置出现了峰。
几乎没有刻度。如果将每个元素除以Excel输出中的相应元素,我将得到:
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
16
因此,您的结果几乎是正确的,只是受到比例因子的影响。
您要在n
的最后一步中将所有内容除以FFT
:
if (direction == Direction.Forward)
{
for (int i = 0; i < n; i++)
{
data[i].Re /= (double)n;
data[i].Im /= (double)n;
}
}
这通常是针对inverse transform完成的,而不是前向变换。
总而言之,将输出从Data[a].Re
更改为Data[a].Magnitude
,并将FFT
末尾的条件从if (direction == Direction.Forward)
更改为if (direction == Direction.Backward)
,我明白了输出:
0.669304996728897
0.716163411956293
0.908647020892022
1.67345302018979
7.47498866359264
0.880988455536601
0.406276708574176
0.248854530175035
0.20422700047493
0.248854530175035
0.406276708574176
0.880988455536601
7.47498866359264
1.67345302018979
0.908647020892022
0.716163411956293
与Excel输出匹配的