我正在尝试使用Java NIO 2(基于Proactor模式)构建一个简单的Echo服务。
在最简单的实现中,我们有4个主要组件; ProactorInitiator,AcceptConnectionHandler,ReadConnectionHandler和WriteConnectionHandler。
以下是我的示例代码。
ProactorInitiator.java
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.channels.AsynchronousServerSocketChannel;
public class ProactorInitiator {
static int ASYNC_SERVER_PORT = 4333;
public void initiateProactiveServer(int port)
throws IOException {
final AsynchronousServerSocketChannel listener =
AsynchronousServerSocketChannel.open().bind(
new InetSocketAddress(port));
AcceptCompletionHandler acceptCompletionHandler =
new AcceptCompletionHandler(listener);
SessionState state = new SessionState();
listener.accept(state, acceptCompletionHandler);
System.out.println("Proactor Initiator Running on "+Thread.currentThread().getName());
}
public static void main(String[] args) {
try {
System.out.println("Async server listening on port : " +
ASYNC_SERVER_PORT);
new ProactorInitiator().initiateProactiveServer(
ASYNC_SERVER_PORT);
} catch (IOException e) {
e.printStackTrace();
}
// Sleep indefinitely since otherwise the JVM would terminate
while (true) {
try {
Thread.sleep(Long.MAX_VALUE);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
AcceptCompletionHandler.java
import java.nio.ByteBuffer;
import java.nio.channels.AsynchronousServerSocketChannel;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;
public class AcceptCompletionHandler
implements
CompletionHandler<AsynchronousSocketChannel, SessionState> {
private AsynchronousServerSocketChannel listener;
public AcceptCompletionHandler(
AsynchronousServerSocketChannel listener) {
this.listener = listener;
}
@Override
public void completed(AsynchronousSocketChannel socketChannel,
SessionState sessionState) {
System.out.println("Accept Handler running on "+Thread.currentThread().getName());
// accept the next connection
SessionState newSessionState = new SessionState();
listener.accept(newSessionState, this);
// handle this connection
ByteBuffer inputBuffer = ByteBuffer.allocate(2048);
ReadCompletionHandler readCompletionHandler =
new ReadCompletionHandler(socketChannel, inputBuffer);
socketChannel.read(
inputBuffer, sessionState, readCompletionHandler);
}
@Override
public void failed(Throwable exc, SessionState sessionState) {
// Handle connection failure...
}
}
ReadCompletionHandler.java
import java.nio.ByteBuffer;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;
public class ReadCompletionHandler implements
CompletionHandler<Integer, SessionState> {
private AsynchronousSocketChannel socketChannel;
private ByteBuffer inputBuffer;
public ReadCompletionHandler(
AsynchronousSocketChannel socketChannel,
ByteBuffer inputBuffer) {
this.socketChannel = socketChannel;
this.inputBuffer = inputBuffer;
}
@Override
public void completed(
Integer bytesRead, SessionState sessionState) {
System.out.println("Read Handler running on "+Thread.currentThread().getName());
byte[] buffer = new byte[bytesRead];
inputBuffer.rewind();
// Rewind the input buffer to read from the beginning
inputBuffer.get(buffer);
String message = new String(buffer);
// System.out.println("Received message from client : " + message);
// message = GetRequestParser.getHTTPRequest(message, "200 OK");
// Echo the message back to client
WriteCompletionHandler writeCompletionHandler =
new WriteCompletionHandler(socketChannel);
ByteBuffer outputBuffer = ByteBuffer.wrap(message.getBytes());
socketChannel.write(
outputBuffer, sessionState, writeCompletionHandler);
}
@Override
public void failed(Throwable exc, SessionState attachment) {
//Handle read failure.....
}
}
WriteCompletionHandler.java
import java.io.IOException;
import java.nio.channels.AsynchronousSocketChannel;
import java.nio.channels.CompletionHandler;
public class WriteCompletionHandler implements
CompletionHandler<Integer, SessionState> {
private AsynchronousSocketChannel socketChannel;
public WriteCompletionHandler(
AsynchronousSocketChannel socketChannel) {
this.socketChannel = socketChannel;
}
@Override
public void completed(
Integer bytesWritten, SessionState attachment) {
try {
System.out.println("Write Handler running on "+Thread.currentThread().getName());
System.out.println("\n");
socketChannel.close();
} catch (IOException e) {
e.printStackTrace();
}
}
@Override
public void failed(Throwable exc, SessionState attachment) {
// Handle write failure.....
}
}
SessionState.java
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class SessionState {
private Map<String, String> sessionProps =
new ConcurrentHashMap<>();
public String getProperty(String key) {
return sessionProps.get(key);
}
public void setProperty(String key, String value) {
sessionProps.put(key, value);
}
}
为了检查线程行为,我将运行每个处理程序的线程打印到“ sys.out”。
以下是我得到的不同结果,对于许多请求,它们是一个接一个地发送到服务器的。
请求1
Accept Handler running on Thread-4
Read Handler running on Thread-4
Write Handler running on Thread-4
请求2
Accept Handler running on Thread-4
Read Handler running on Thread-2
Write Handler running on Thread-2
请求3
Accept Handler running on Thread-5
Read Handler running on Thread-3
Write Handler running on Thread-3
根据以上结果,对于不同的请求,服务器似乎使用了不同的线程。另外,对于给定的请求,读取处理程序和写入处理程序都在同一线程上运行。
有人可以解释这个结果吗?在不同的线程上如何安排处理程序?
答案 0 :(得分:0)
从每个完成处理程序的Thread.getCurrentThread().getName()
的结果中可以看出,在NIO2(执行器模式)中,未指定用于不同完成处理程序的线程分配,并且似乎是随机的。因此,最佳做法是不要假设任何线程行为。
为了完整起见,我在下面添加了NIO的线程行为。
在NIO中,每个活动(无论是套接字接受,读取还是写入)都在一个线程中运行(选择器循环在其中运行)。