当我尝试构建到Gradle时遇到了这个问题。我不想建立内部。我正在使用统一2018.8f1。这是问题
CommandInvokationFailure: Gradle build failed. C:\Program Files\Java\jdk1.8.0_161\bin\java.exe -classpath "F:\unity 3d\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.2.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx2048m" "assembleRelease"
stderr[
FAILURE: Build failed with an exception.
* What went wrong:
A problem occurred configuring root project 'gradleOut'.
> Could not resolve all files for configuration ':classpath'.
> Could not resolve com.android.tools.build:gradle:3.0.1.
Required by:
project :
> Could not resolve com.android.tools.build:gradle:3.0.1.
> Could not get resource 'https://jcenter.bintray.com/com/android/tools/build/gradle/3.0.1/gradle-3.0.1.pom'.
> Could not GET 'https://jcenter.bintray.com/com/android/tools/build/gradle/3.0.1/gradle-3.0.1.pom'.
> jcenter.bintray.com
> Could not resolve com.android.tools.build:gradle:3.0.1.
> Could not get resource 'https://dl.google.com/dl/android/maven2/com/android/tools/build/gradle/3.0.1/gradle-3.0.1.pom'.
> Could not GET 'https://dl.google.com/dl/android/maven2/com/android/tools/build/gradle/3.0.1/gradle-3.0.1.pom'.
> dl.google.com
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
* Get more help at https://help.gradle.org
> BUILD FAILED in 39s ] stdout[ Starting a Gradle Daemon (subsequent
> builds will be faster) ] exit code: 1
> UnityEditor.Android.Command.WaitForProgramToRun
> (UnityEditor.Utils.Program p,
> UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit,
> System.String errorMsg) UnityEditor.Android.Command.Run
> (System.Diagnostics.ProcessStartInfo psi,
> UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit,
> System.String errorMsg) UnityEditor.Android.AndroidJavaTools.RunJava
> (System.String args, System.String workingdir, System.Action`1
> progress, System.String error) UnityEditor.Android.GradleWrapper.Run
> (UnityEditor.Android.AndroidJavaTools javaTools, System.String
> workingdir, System.String task, System.Action`1 progress) Rethrow as
> GradleInvokationException: Gradle build failed
> UnityEditor.Android.GradleWrapper.Run
> (UnityEditor.Android.AndroidJavaTools javaTools, System.String
> workingdir, System.String task, System.Action`1 progress)
> UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute
> (UnityEditor.Android.PostProcessor.PostProcessorContext context)
> UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks
> (UnityEditor.Android.PostProcessor.PostProcessorContext context)
> UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)