所以我有两个控制器:MainController
和ImageContainer
都具有FXML布局。在我的MainController
中,我设置了一个SplitPane
,并在其中设置了FlowPane
,现在我想在运行时在流窗格中加载ImageContainer的布局:
问题
如何将布局与文本字段中的预填充值一起放置在流窗内,设置图像等?
想法
ImageContainer必须扩展Pane,在MainController中,我必须调用ImageContainer的构造函数并将ImageContainer添加到流窗格中:
ImageContainer imgC = new ImageContainer(4,2,"location");
fp_contentFlowPane.getChildren().add(imgC);
由以下原因引起:java.lang.NullPointerException
造成原因:java.lang.reflect.InvocationTargetException
如果有人有想法,我们将不胜感激!
ImageContainer Contoller的代码段部分:
public class ImageContainer extends Pane {
public HBox hbx_elementContainer;
public Label lb_likeCount;
public Label lb_commentCount;
public Label lb_location;
public ImageContainer(int likeCount, int commentCount, String location) {
this.lb_likeCount.setText(String.valueOf(likeCount));
this.lb_commentCount.setText(String.valueOf(commentCount));
this.lb_location.setText(location);
Image image = new Image("/sampleFoto.JPG");
iv_feedImage.setImage(image);
}
}
MainController的代码段的一部分请注意,这不是完整的代码:
public class MainScreenController{
public TextField tf_userName;
public ListView lv_listView;
public FlowPane fp_contentFlowPane;
public SplitPane sp_splitPane;
public void onItemClicked(MouseEvent mouseEvent) throws IOException {
int index = lv_listView.getSelectionModel().getSelectedIndex();
if (mouseEvent.getButton().equals(MouseButton.SECONDARY)) {
if (index >= 0) {
lv_listView.getItems().remove(index);
userList.remove(index);
}
}
else{
//fp_contentFlowPane.getChildren().add(new
ImageContainer(5,5,"test"));
ImageContainer imgC = new ImageContainer(4,2,"location");
fp_contentFlowPane.getChildren().add(imgC);
}
}}
代码段主要
public class Main extends Application {
@Override
public void start(Stage primaryStage) throws Exception{
FXMLLoader loader = new FXMLLoader();
loader.setLocation(getClass().getResource("/sample.fxml"));
Parent root = loader.load();
primaryStage.setTitle("Get Viral");
primaryStage.setScene(new Scene(root, 1000, 700));
primaryStage.show();
primaryStage.getIcons().add(new Image("/iconSpectures.jpg"));
}
public static void main(String[] args) {
launch(args);
}
}
ImageContainer的FXML:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.image.ImageView?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.text.Font?>
<BorderPane maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity"
minWidth="-Infinity" prefHeight="200.0" prefWidth="200.0"
xmlns="http://javafx.com/javafx/8.0.172-ea"
xmlns:fx="http://javafx.com/fxml/1" fx:controller="sample.ImageContainer">
<bottom>
<HBox fx:id="hbx_elementContainer" prefHeight="31.0" prefWidth="600.0"
BorderPane.alignment="CENTER">
<children>
<Label fx:id="lb_likeCount" contentDisplay="TOP" text="Label">
<HBox.margin>
<Insets right="10.0" />
</HBox.margin></Label>
<Label fx:id="lb_commentCount" text="Label">
<HBox.margin>
<Insets right="20.0" />
</HBox.margin></Label>
<Label fx:id="lb_location" text="Label" />
<Label fx:id="lb_accountHolder" text="Label" />
<Button mnemonicParsing="false" text="Download">
<font>
<Font name="Arial Bold" size="11.0" />
</font>
<HBox.margin>
<Insets right="10.0" />
</HBox.margin>
</Button>
</children>
</HBox>
</bottom>
<center>
<AnchorPane prefHeight="200.0" prefWidth="200.0"
BorderPane.alignment="CENTER">
<children>
<ImageView fx:id="iv_feedImage" fitHeight="150.0"
fitWidth="200.0"
pickOnBounds="true" preserveRatio="true" AnchorPane.bottomAnchor="0.0"
AnchorPane.leftAnchor="0.0" AnchorPane.rightAnchor="0.0"
AnchorPane.topAnchor="0.0" />
</children>
</AnchorPane>
</center>
</BorderPane>
答案 0 :(得分:2)
如果您希望ImageContainer
使用FXML,则可以简单地使用FXMLLoader
将其加载到构造函数中,并从FXML中删除fx:controller="sample.ImageContainer"
。
Here's上有关何时使用哪种方法为fxml文件设置控制器的信息(fx:controller
与FXMLLoader
);由于您的ImageContainer
构造函数需要参数,因此imo使用FXMLLoader
方法更容易。
public class ImageContainer extends Pane {
private static final PATH_FXML = "/internal/path/to/layout.fxml"
@FXML public HBox hbx_elementContainer;
@FXML public Label lb_likeCount;
@FXML public Label lb_commentCount;
@FXML public Label lb_location;
public ImageContainer(int likeCount, int commentCount, String location) {
FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource(PATH_FXML));
fxmlLoader.setRoot(this);
fxmlLoader.setController(this);
try {
fxmlLoader.load();
} catch (IOException e) {
throw new RuntimeException(e);
}
this.lb_likeCount.setText(String.valueOf(likeCount));
this.lb_commentCount.setText(String.valueOf(commentCount));
this.lb_location.setText(location);
Image image = new Image("/sampleFoto.JPG");
iv_feedImage.setImage(image);
}
}
一些有趣的东西:如果在自定义控件上定义getter和setter,则可以在FXML中该控件的属性中使用它们。
用例并非完全必要,但是您可以执行类似的操作。
自定义控件:
package path.to.my_package;
public class MyControl extends Control {
private String myField;
public String getMyField() { return myField; }
public void setMyField(String myField) { this.myField = myField; }
}
FXML:
<?import path.to.my_package.MyControl ?>
<BorderPane xmlns="http://javafx.com/javafx/8.0.172-ea" xmlns:fx="http://javafx.com/fxml/1">
<center>
<MyControl myField="myValue"/>
</center>
</BorderPane>